Posts by isaix | |||
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isaix Red Zol ![]() Posts: 21/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I've downloaded a Wario Bros. sprite pack with Wario and Waluigi bin files and a Wario,Waluigi,Fire Wario,Fire Waluigi tpl files,just like graphics packs,so do I have to rename the Wario(and Waluigi) bin file to ExGFXxx and then import the tpl file just like I would usually do with custom graphics?
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isaix Red Zol ![]() Posts: 22/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
How do I use the patch?
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isaix Red Zol ![]() Posts: 23/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I wanted to know if there were a way to trigger the game's credit aside from beating the original Bowser and his clown car?Could I trigger the credit scene just be beating and ordinary level?
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isaix Red Zol ![]() Posts: 24/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
Alright thanks
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isaix Red Zol ![]() Posts: 25/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I'm trying to put the Giant masked koopa boss and he's working just fine,the problem is his attacks,he's suppose to throw rock and fireball,but mine doesn't,when he turns yellow the rocks don't drop and when he turns red,he doesn't throw fireballs.In my sprite tool's block notes,I put the masked koopa at 28 and the rocks at 29 like I did with Birdo with his rideable eggs,but I didn't have that problem with Birdo.Whether I put 2 or 3 on the extra bits,he wron't throw the rocks.How do I fix this?(I had the same problem with Kirby,he couldn't throw his fireballs)
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isaix Red Zol ![]() Posts: 27/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
Oh,it worked for Kirby thanks,I guess its the same think with the Masked koopa boss,I have to open the ASM file and do the same thing.
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isaix Red Zol ![]() Posts: 28/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
Yeah,it works just fine now,thanks guys.
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isaix Red Zol ![]() Posts: 29/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
Usually when you download a ExGFX pack(custom graphic) it comes with a sample level,but every times I open one everything its all messed up,so how do I open them properly?
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isaix Red Zol ![]() Posts: 30/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
Oh,now its working,thanks
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isaix Red Zol ![]() Posts: 31/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I was trying to change Mario's palette and I was able to,but I figured that it changed his palette for the entire game,then I had the idea to load a custom palette file,but when I do that Mario's palette doesn't change at all,so I was wondering if there were any ways to change mario's palette only for a specific level?
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isaix Red Zol ![]() Posts: 32/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
Thanks for the patch,now I have to look how to install it.
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isaix Red Zol ![]() Posts: 33/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I used a patch so that I could change the palette of Mario with custom GFX and it worked just fine,but ever since I have weird graphical glitch everywhere in my hack.
Here's a few exemples: ![]() ![]() ![]() ![]() and my favorite: ![]() I used xkas and I renamed the ASM and my rom to "test.asm" and "test.smc",maybe I miss something? |
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isaix Red Zol ![]() Posts: 34/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I opened my rom with the Hex editor and I saw complete line with ''00'' is this the free space that I'm looking for?I'm not sure I understand where I'm suppose to look
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isaix Red Zol ![]() Posts: 35/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I put $7E146C(Which I found in the RAM map and the type was empty) in front of the !CodeFreespace,but now the rom freezes,I don't understand.
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isaix Red Zol ![]() Posts: 36/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
Where do I write "$146C"?
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isaix Red Zol ![]() Posts: 37/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
http://pastebay.net/1157909
Moderator edit: Please use pastebay or other paste bin site when you post too larger data. |
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isaix Red Zol ![]() Posts: 38/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
By removing ":" off of the "$7E:0DC3" I can see the Nintendo present but it freezes right after that
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isaix Red Zol ![]() Posts: 39/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
If I don't remove the ":" the graphics are completely messed up on Lunar Magic and when I load the rom on the emulator nothing happens
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isaix Red Zol ![]() Posts: 40/255 Since: Location: Canada Last seen: 20 minutes and 41 seconds ago |
I have multiple safe copy,I'll try with an other one,but after patching my rom lunar magic is telling me "Sprite GFX file 0xB" is too large!" then "The graphics file is larger than it should be.This may cause glitches during gameplay" and then lunar magic graphic are completly messed up(How do I restore my rom?)
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