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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.
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Posts by autisticsceptile1993
autisticsceptile1993's Profile - Posts by autisticsceptile1993
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Users on SMWcentral, I have a very important question to ask you for those who allow people to edit the hacks you create, and submit on this website. Is it okay for you to let people Extract the Exgfx that you might have create for the purpose of making a decent hack?
but what if the user doesn't have the graphics located in the graphics section?
This would metaphorically be explained like this, when somebody (presumably a user on SMWcentral) looks at a recently published hack. and they decide to play it. however as the soon relized that creator has "stolen" their graphics without their knowledge and once that happens, he or she will soon report that user for their deception.
otherwise they will just have to make their own graphics instead of extracting the ExGFX graphics (mosty the BGs and enemies sprites) from their hacks. If you want to use them so badly all you have to do is ask permission from author. if it's okay to them go away they won't mine to see all their hard work in future works. But if it's not then don't bother.#w{=)}
Is hack designing very fun, easy, hard, or all of the above?
ASM editing, oh and don't forget about block editing and other kinds of complicated stuff like that.
Have you ever been torn between the modification of editing the "classic" colors of the SMW game that you are in construction of making a hack out of#w{:s}
what you're trying to explain to me is that customized colors used for essential areas such as a swamp, a desert, or even a arctic region must be saved in pal/tpl files so they won't cause any overwriting data with any of the palettes in the SMW rom itself.
I've been looking through the graphics lately. and it turns out that snowy background and foreground don't have much to offer from them so for anyone who would be so kind. can you please submit any winter BG/FG :)
Gamma V, kudos on the background graphics for both the desert and the island. you're officially my favorite ExGFX creator and my inspiration :)
This is the Castle of the Parched Plateau?
The Bosses for Worlds 1 - 7 in this game are all of the Koopalings
If you're looking for Wendy, Lemmy, and Larry they're already here on this site. But getting Iggy, Roy, Morton, and especially Ludwig isn't gonna be a walk in the park
if you're going to be making the roy and morton bosses, atleast submit them directly to the sprites section so everyone can use them.
Hey everyone, does the custom music you wanted always have to be deleted?
So ludwig will be firing "deadly" music notes at the player
overworld editing, level designing (someone, anybody on here i really need your assistance on both of these if i'm ever going to have a hack on SMWcentral that's just as good as the rest|-O
Well if Medic doesn't make the ludwig boss just in time for the 3 world demo then you'll be making a 4 world instead.
When you're finished with the 3rd World, have you had any thoughts on what the 4th World is?
W4 is clearly mountain with giant enemies as the main enemies
And P.S. this is gonna rock so hard!
Ed, Edd, n Eddy (I love this so sooo much)
Codename Kids Next Door
Billy and Mandy
Powerpuff Girls
Johnny Bravo
Dexter's Lab
Cow and Chicken
Fosters Home For Imaginary Friends
Camp Lazlo
Teen Titans
The Rugrats
The Wild Thornberrys
and many more from mid/late 1990s - mid 2000s
Pages: « 1 2 3 412 13 »
autisticsceptile1993's Profile - Posts by autisticsceptile1993

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