Banner
Views: 807,272,918
Time:
22 users online:  Aja, ECS.98,  Eevee, ExONightZ,  Falconpunch,  FPzero, Golden Yoshi, Green Jerry, Ladida, LuigiFanGamer, Magicfreak, Mellonpizza,  Ninja Boy, ResidentBigGuy, Rykon-V73, Sapphire, Sariel,  Scrydan, simplyawful,  Tahixham, UTF, Vini2019huebr - Guests: 120 - Bots: 189 Users: 42,351 (1,945 active)
Latest: CamatPaulo
Tip: If it's possible to carry a tileset-specific sprite (such as a Buzzy Beetle or Bob-omb) through a pipe, make sure it has the correct graphics and sprite palette on the other side!Not logged in.
Posts by OMEGA48
OMEGA48's Profile - Posts by OMEGA48
Pages: « 1 »
This topic seems a little dead.

Thanks to the help of my brilliant programming teacher, I have managed to add a save feature to Solar Magic Advance; when you change the e-Coin data, you can actually save the changes into the level!

https://github.com/SAIYAN48/smagicadv
A full editor would be wonderful.
Learn Latin
Another of me? How delightful that would be.
A clone orgy could be fun.
Happens to me sometimes. Boot into Safe Mode, then do sfc /scnanow, restart into normal mode and you should be good.
At that point, you might have to reinstall Windows.
Anytime!
Pages: « 1 »
OMEGA48's Profile - Posts by OMEGA48

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy