Release date: November 14, 2009
Well I have been working on this now for maybe a month or so. I work fast (I am done World 2) but there is still a lot to do. My OW needs events, fine tuning etc...
I plan on making this game twice as fun as the last one and can be completed without savestates but still have the right amount of difficulty (after all, an easy hack is no fun). Another thing I am working on is not nearly as much lag like in the first game. My goal is to limit the lag to none. So far I have had no issues with it on my computer at least.
Yes I still have a lot of work to do as I am making cut-scenes and what not with a bunch of new worlds to explore and a more connectivity to the story. Some new graphics are implemented but some classic MKM graphics remain

like the ? blocks, note blocks, water, etc..
Another thing I have done is added in my own choice of custom music and all I can say is
the music fits perfectly with the levels!
A list of all the things I have and am doing in this hack:
- Custom GFX
- ExGFX
- Custom Bosses
- Custom Music
- Custom Blocks
- Custom Sprites
- Some ASM Changes
Some ExGFX and other material were made by me, and some from the SMWcentral community. All credits will be mentioned in the credits section like last game.
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