Posts by buggy789 | ||||||||||||
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buggy789 Shelless Green Koopa ![]() Posts: 41/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
Quick question, can I repeat my request?
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buggy789 Shelless Green Koopa ![]() Posts: 42/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
Originally posted by buggy789 Request:
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buggy789 Shelless Green Koopa ![]() Posts: 43/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
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buggy789 Shelless Green Koopa ![]() Posts: 44/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
NoodleSauce: The upper section would make a reallly good grassland BG in its own right.
Nice work in general! I love mixed bg like these! |
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buggy789 Shelless Green Koopa ![]() Posts: 45/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
As difficult as it is, I wish the amount of palette rows would be doubled.
I mean, after converting SMW's graphics to 4bpp, I'm certain it can be done. |
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buggy789 Shelless Green Koopa ![]() Posts: 46/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
Welp, ya got me...
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buggy789 Shelless Green Koopa ![]() Posts: 47/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
Oh man, imagine someone creating a wireframe Sigma boss for SMW...
That aside, I'm legit impressed |
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buggy789 Shelless Green Koopa ![]() Posts: 48/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
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buggy789 Shelless Green Koopa ![]() Posts: 49/49 Since: Last seen: 5 hours, 55 minutes and 10 seconds ago |
A more accurate Tryclyde from SMB2, to go with the Mouser sprite on this site. Thisa place could use more boss sprites!
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