Update time! I have just inserted FuSoYa's SMB3 Pipes (which wasn't as hard as I though it would be, thanks to people saying that it was hard
), which are going to be rather useful.
I've also discovered that by putting two sprite 19s (Display Message 1 Generator) on top of one another I can get the second Message to display (and the Yoshi message of that level to display if place a third, the Yoshi message if I place a fourth, and so on and so fourth.)! I'll use that at some moment, I'm sure.
And to end the update, here's a screen shot of the start of level 2:
Note: I'm using a tileset by Steve R. that has not been excepted yet. There is no problems with it except that it *slightly* screws up the palette of the status screen, but I don't think this means it can not be excepted.
- BlackMageMario
EDIT: Does anyone know where I can find a heat wave HDMA that works with LevelASM? I heard there was a sprite generator for it, but I couldn't find it. Please help.
EDIT 2: EDIT HARDER: Also, what graphics tileset does the para beetle that comes with Romi's Sprite Tool use? I've gone through them all and I can't find it. Please help!
EDIT WITH A VENGEANCE: I have got a heat wave HDMA now, so ignore edit 1. I still need help with edit 2, however.