Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
Do someone know the Japanese Sprites from this Japanese Site? It has a patch with it. STARSW.zip i think. There is this level ender sprite. When you get in the screen where you put in the level ender sprite and kill all enemys it teleport you to the level that the screen number has. Now, when I insert it, it works one time and the other times it freezes the game when you enter the level.
It is about YY-CHR. I often read, draw them yourself in YY-CHR. When I want to draw graphics, the colors messed up, with savestate loaded it´s not better. If I want to recolor the stem of the piranha plant it is at least red or black. How do you draw in YY-CHR?
HDMA: My piranha plant is in front of the objects when I use HDMA and when I go a pipe down i´m in front of it to. How can I fix this?
You must use cfg files with the .txt datas. It means, for example you download giant shyguy from the custom sprites section it comes with a cfg file and a .txt file. Just place both datas in the sprites folder from spritetool and you can use them ^^