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Posts by TheBassLP
TheBassLP's Profile - Posts by TheBassLP
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Can you tell me what the name of the music of lvl 2 is?

(sry for my bad english I come from germany ^^ )
I want to claim

2.10E: [Creative Level 6] secret exit

This would be a cave level with water aspects
My request:

Mischievous Robot (Cave Story - Egg Corridor)

It doesn't matter if it's sampled or unsampled
but please do not use brr samples I use Addmusic 4.05.
This will be used for my Cave Story Level in my Hack Luigi is Missing.

MIDI File: http://www.vgmusic.com/music/computer/microsoft/windows/SP-Cave_Story_Theme.mid

Thank you!!
Well, I used this Sprite before but I forgot the name. The Sprite makes the level scroll vertically if mario is high enough.
(example here: http://www.youtube.com/watch?v=vjFPaGuWb58 (ignore the german player..) [the first part of the level]

I need this Sprite for a Special level in a Collab Hack..

Please help me!

~Bass
I didn't mean the F.L.U.D.D.
Do you see how it scroll vertically?
Normally it scrolls vertically if Mario is running at maximum speed but in this level it scrolls automatically up.
I need this sprite but I forgot the name.

And yes, this is one of my levels but I deleted the whole folder because I don't want to use this level in my Hack.

~Bass
Originally posted by yoshicookiezeus
Originally posted by the RAM map
$7E:1404 | 1 byte
If "vertical scroll at will" is enabled, then this flag controls if the screen should scroll up to the player.

Set this to a non-zero value every frame through levelASM or a generator, and the screen will always follow Mario.


Thank you!

This is excactly that what I was looking for!


~Bass
NOTE: I WILL NOT POST SCREENSHOTS HERE! YOU CAN SPOILER YOURSELF

This is a 3 Level Demo of my Hack "Luigi is Missing" .
All bugs are fixed!!

I hope you enjoy my little demo!

DOWNLOAD LINK!

PS: If there are any mistakes in my language... ignore that! I'm just a random german guy!
MARRY ME!
11) Marios Treasure Hunt 2 (3426)
7) Marios Treasure Hunt 2 (3426)
14) Marios Treasure Hunt 2 (3426)
16) Marios Treasure Hunt 2 (3426)
18) Marios Treasure Hunt 2 (3426)
I love your work *-*



















AND U 2
(restricted)
I Guess I can do this. 00E - Oasis Theme please.

EDIT: Oh, I need 2 map 16 pages. 2C and 52. And I also need 2 ExGFX files. I think 152 and 153 should work. If not, so tell me please.
@JDC Yep. this is ok.
So, here's my first screenshot of my level. It is just one screen but i hope you like it.



i hope the picture will be shown.
I'm sorry, but I think, I didn't see that. Thank you for this information.
Okay, this should be better now. I'm not that good in designing choconilla levels.

Okay, ich haven't got that much time so far. The Progress isn't even meh. I have to do a lot for school, and ich have applied for a big german smw hacking contest. I think that the level for this hack wouldn't be finished that fast, as i expected. I'm sorry for this.
I really like the way you design your levels. It sounds interesting that even more than we know now is possible with a good sprite placement. Good work!
I'm not that good both on english and ASM. Can anyone tell me how to insert the custom fade in patch? It would be really nice, if anyone can help me with this.

EDIT: Nevermind, it was that easy, that I didn't get it. But this patch is awesome. Great work you did there!
Hey Guys! Golden Yoshi has sent me the port of the Ghost House level from "Hack 2".

But there is a problem. Addmusic 4.05 says, that there are labels, that cannot be found. These are the following Labels: (7) (51) (52)

Here is the port. NOTE: GY Doesn't know the name of the port. Me neither.

Code
$ED $80 $6D $2B
$ED $80 $7D $00
$F0

#0  y10  t45

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$ED $80 $0F $3F	;FIR Filter
$ED $80 $1F $01
$ED $80 $2F $3D
$ED $80 $3F $E0
$ED $80 $4F $2B
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

w0 v0 c8 v255 w255 l16
$F1 $04 $4A $01
$EF $FD $15 $15

@14 

o2


(1)[[email protected]@[email protected]@6>c<@[email protected]>c<@[email protected]@[email protected]>v250
c<@[email protected]>[email protected]<@[email protected]@13c]2

(2)[<[email protected][email protected][email protected][email protected]>g+<@[email protected]>g+<@[email protected][email protected]
[email protected]>v250g+<@[email protected]+>[email protected]+<@[email protected][email protected]+>]1

(3)[<[email protected][email protected][email protected][email protected]>a+<@[email protected]>a+<@[email protected][email protected]
[email protected]>v250a+<@[email protected]+>[email protected]+<@[email protected][email protected]+>]1

(1)2 (2) (3)

(1)2 (2) (3)
(1)2 (2) (3)/
(1)2 (2) (3)
(1)2 (2) (3)
(1)2 (2) (3)
(1)2 (2) (3)
(1)2 (2) (3)
(1)2 (2) (3)



#3 r8

[r1]4

r1^1^1^2
[email protected]@[email protected]@[email protected]@[email protected]@[email protected]@24a16y10
(29)[[email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected]@21a]8/
(29)24

#6 @5 v130 y7 r8

[r1]4
(5)[o3d16d+16a+16>d8^16 c1 d1]4/

(7)6



#2 @16 v150 y7 r8

(51) (52)



o4 (8)[d1 d+1 g1 f1]4/

(8)6



#5 @0  y10   $ED $5C $C1 v140 r8[r1]16/

(52)

@0 v200

(14)[d16d+16d16c8<g2^16>d16d+16]1

(15)[c1]1

(16)[g+8^16g8^16f8^16d+8^16d8d+8d1]1



(14)(17)[g1]1(16)

(14)(15)(16)

(14)(17)(16)

@6 v200

c16d16d+16g16r16>c16g+32g32d+32c32<g+32g32d+32c32d+32c32d+32g32g+32g32g+32>c32d+32c32d+32g32g+32g32d+32c32g+32g32f+32f32e32d+32d32c+32

d8<a+8>d8<a+8r16a+16>d16f16f+16g16d16<a+16
</pre></div>

It would be nice, if anyone can help me or give me the name of that port. :)
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