Tip: You can use Lunar Magic's Overworld Layer 3 Editing system to edit or create your own layer 3 images (castle bricks, fish, rocks) and apply unique effects per level via the Layer 3 Bypass in the main editor.
-All types of levels apply (Vanilla, Chocolate, etc.)
-You can post one level or more in the same hack. Just make them appear in the Overworld Map and be playable, that's the only condition for this.
-Your level must be OBVIOUSLY able to be completed. Any level that is impossible will take you to disqualification.
-Your replies must be in a IPS patch. Download Lunar IPS to create them.
It must not have any extra elements. E.G. Add more land than the required. Background decorations doesn't count in this.
?/10 Difficulty. Your level is really hard, or even a baby could pass it?
Note: If your level is rated "7" or less in this rating, it's no longer considered "Kaizo-difficulty" level
?/20 Level Design. It's your level fun?
?/15 Visibility. It must not have any palette color that causes eye sore.
?/15 Funcionality. Is it working as it's suposed to work?
(This one is optional) ?/5 Overworld. Edited and creative overworld. This rating is optional.
?/20 Creativity. Your level it's just terrain and sprites or it's well decorated?
-Use all the tools you need to use. Don't overuse only one tool.
-Be as original as you can. Don't copy actual things from the existing Kaizo Mario World. Use your brain, it's your best friend.
-Obey limits. Don't put more sprites than the limit marks.
-(This one is already obvious)Delete all in the level before beggining.
The contest closes in this date: November 10, 2011
What do you think? It could use anything else?
EDIT: Fixed some rules and added two new ratings. Hope this is better than the earlier.
I knew I should had thinked anything else. OK, I'll think anything else.
But, anyway, I don't know the restrictions of a Vanilla/Chocolate/water level, so I put that anything aplies.
I didn't thinked the rules pretty well, so I'll make edits sometimes before I can launch it (of course, if it's approved)
I also was thinking of this contest, but I think this category is way too used:
"Automatic Level Contest"
-Anything goes. (Note: Your level must be possible to complete without doing anything)
-Your level must be COMPLETELY AUTOMATIC. If we have to do something inside the level, your entry will be disqualified.
-Your level must be at least 75 seconds long (1 minute with 15 seconds)
?/10 Visibility. It must not cause eye sore.
(optional) ?/10 Rythm. This means that any action in the level mimics the background music.
-You can make a rythmical level. What does this mean? You can insert custom music and make your auto level's actions fit with the music (mimic it)
-Use your brain and be original.
-Upload in a IPS patch (zipped in a .zip file) and make a readme if you want to.
-You should make a good level. Short levels will lower your rating by 1 point.
-Make all the level starting from zero.
-Make it displayable in the overworld.
-You can make more than one level, but each level will be rated separatedly.
Well since nobody noticed the video; I'll comment on it. The level is okay I guess. It looks empty and kind of bland; trying adding maybe more slopes to it along with bushes, coin blocks and coins; you know just spice it up a little bit.
Though you seem like you have some potential in the designing area but yeah not bad.
Yes, I'm going to add more blocks and bushes.
Still don't know what's happening to the scrolling.
Well, thanks but that was a beta of the level (0.7 ver. I guess) I still have to add some things and I'll update the video.
Which music do you think will fit for this level and:
-A water level
-An almost-all air level (Mario on the clouds)
-An underground haunted cave level