Posts by Therockster | |||
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Therockster Posts: 21/181 Since: Location: USA Last seen: 10 years and 6 days ago |
ok, the color looks fine on the overworld in LM, but in game it looks different. how come?
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Therockster Posts: 22/181 Since: Location: USA Last seen: 10 years and 6 days ago |
how do i know what it will look like in game on LM? it always looks different +_+
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Therockster Posts: 23/181 Since: Location: USA Last seen: 10 years and 6 days ago |
how do i do it?
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Therockster Posts: 24/181 Since: Location: USA Last seen: 10 years and 6 days ago |
your rom is too small i think. use lunar expand.
or you fryed the rom by init'ing it more than once or doing something else wrong. |
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Therockster Posts: 25/181 Since: Location: USA Last seen: 10 years and 6 days ago |
What the hell happened? in lunar magic everything looks fine, but in-game i see these glitched spots in a couple of areas. how can i fix this?
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Therockster Posts: 26/181 Since: Location: USA Last seen: 10 years and 6 days ago |
lol? what the hell? 4096 MB? you sure? or do you mean KB?
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Therockster Posts: 27/181 Since: Location: USA Last seen: 10 years and 6 days ago |
i don't think its an event problem... i deleted all the events and its still there.
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Therockster Posts: 28/181 Since: Location: USA Last seen: 10 years and 6 days ago |
so if someone plays my hack with the same version of zsnes as i am playing then it will still look like that?
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Therockster Posts: 29/181 Since: Location: USA Last seen: 10 years and 6 days ago |
hmm... how come it doesn't happen on other rom hacks though?
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Therockster Posts: 30/181 Since: Location: USA Last seen: 10 years and 6 days ago |
yeah it will say bad rom the first time you open it after the insert. (i think so at least)
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Therockster Posts: 31/181 Since: Location: USA Last seen: 10 years and 6 days ago |
umm... i just copied the hack that had the messed up overworld and i deleted the files and started a new game. it wasn't there this time. lol?
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Therockster Posts: 32/181 Since: Location: USA Last seen: 10 years and 6 days ago |
i want to change mario's overworld starting position. i know its possible, but how? its probally complicated. +_+
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Therockster Posts: 33/181 Since: Location: USA Last seen: 10 years and 6 days ago |
just save the overworld from another rom to your rom.
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Therockster Posts: 34/181 Since: Location: USA Last seen: 10 years and 6 days ago |
lol... the result of a failed addmusic attempt.
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Therockster Posts: 35/181 Since: Location: USA Last seen: 10 years and 6 days ago |
Originally posted by Yowzer Originally posted by name128512 Do it on a blank page so you don't screw up any other tilesets. ._. Duh, I'm not stupid >> i did that once. does that mean i'm stupid? +_+ live and learn. |
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Therockster Posts: 36/181 Since: Location: USA Last seen: 10 years and 6 days ago |
LOL! wow that was easy. +_+
thanks guys |
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Therockster Posts: 37/181 Since: Location: USA Last seen: 10 years and 6 days ago |
These pictures will explain what i mean...
![]() ![]() how can i prevent this? there is not that many sprites on screen at all... |
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Therockster Posts: 38/181 Since: Location: USA Last seen: 10 years and 6 days ago |
Originally posted by WhiteYoshiEgg Click on "Change properties in Sprite header" (Lakitu button) and change the option in the first menu to 0E. That should work. ok... should i do that for all the levels? |
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Therockster Posts: 39/181 Since: Location: USA Last seen: 10 years and 6 days ago |
see my thread.
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Therockster Posts: 40/181 Since: Location: USA Last seen: 10 years and 6 days ago |
its probally best to transfer all your levels and everything else to a clean rom.
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