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Posts by Therockster
Therockster's Profile - Posts by Therockster
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did you expand the rom?
was the rom clean?
yoshi cant go in the side scrolling pipes. its how they were set up.
1. How do i makde the sprites from one level look ok in a level that they dont belong? (example: Ghosts in a castle.) i changed where it said sprite GFX to Ghost house, but nothing changed)

2. How do i insert a ghost or any other sprite on the overworld map? i don't just have to use the ones that are already on the map do i?



Originally posted by Steam Ripper
Originally posted by Therockster
1. How do i makde the sprites from one level look ok in a level that they dont belong? (example: Ghosts in a castle.) i changed where it said sprite GFX to Ghost house, but nothing changed)


Are you using castle sprites also? Because they can not work together.


no just ghost sprites.

thanks guys
is there a window to go to, to edit layer 2? like for example i want to make lava a layer 2 that rises and falls throughout the level.

i also want to make a vertical level that has a layer 2 that rises all the way up to the top of the level. (like an elevator)
do i need to use a level that already has layer 2 in it?
ok i got that part...

but how do i put in layer 2 ground? like layer 2 lava or other layer 2 objects?
ok so far so good. but now what special sprite do i use to make layer 2 to scroll up slowly like an elevator when mario is on it? (i am making an elevator type level)

the special layer 2 sprites i use keep glitching.
you have glitched GFX and you wonder why it gets rejected? lol?
what do you mean use layer 2 as the shaft? o_O
thanks a lot andy
Originally posted by Vaporeon
uhm... just use Xkas. >_>

How to use:

In the command prompt type:

Xkas.exe yourromname.smc dsx.asm

make sure everything is in the same directory.


what does this do?

i want to use custom music with the smb3 patch but it doesnt work...
(restricted)
hi Aiyo! nice to meet you. =)
i am trying to slowly learn asm. thanks for the tutorial!
i want to make luigi as the only playable character. (mario has been captured.)

i was thinking of using the player 1 only patch, but how can i make luigi player 1?
(restricted)
ok i have used Lemetaal to change luigi's jump height. the only thing is when luigi jumps off of a koopa (or anything else) luigi goes flying in the air like a moon jump? how can i change this?
...are you kidding? +_+
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Therockster's Profile - Posts by Therockster