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Tip: Test your levels as all forms of Mario that can access it (such as different powerups in your hack, or Yoshi).
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Posts by tcdw
tcdw's Profile - Posts by tcdw
Pages: « 1 2 3 457 58 »
Only a little of my friends know I am playing and creating SMW hacks...
In my family nobodys know......
(restricted)
It's pretty odd.......although I haven't got this problem.......
Worst: My first SMW Hack, has a bunch of cutoff, kaizo traps and floating munchers.
(restricted)
No unless some level must to collect Yoshi Coins.
(restricted)
(restricted)
Is your patch requires to set freespace?
If it need to set, you can try this tutorial.
But I have no idea to do it....
Some levels need to ban Yoshi(like castle), and I don't want to disable Yoshi on overworld like SMWCP.....
Originally posted by JackTheSpades
If you want to do it the vanilla way, you just need to set the tileset (FG) to either castle, ghost house or ropes here #lm{gfxby}
The choco way would be to use custom blocks/sprites to imitate the entrance scene. There is for example this sprite here.
I'm pretty sure, there are also some blocks which force yoshi off.

Yes, I has been seen Yoshi soild block, but player will have to give up their Yoshi.
But thanks~
SMW_Forever. He is my Chinese friend.
And also.....
HyperStarlight
!
I write American English......Because my Chinese school teaches it.
And I learned UK English ever.
It's more unconvenient for me!
FuSoYa. I know here from his website.
Pages: « 1 2 3 457 58 »
tcdw's Profile - Posts by tcdw

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