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Posts by Wariorocks

Wariorocks's Profile → Posts

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1st one: Is thier any way of putting in stuff made in Paint into SMW on the over world and into the normal gameplay?

2nd one: How do you make it so you can just walk twards the end of the screen and it shades in and out into a new area? Is thier also a way to make it so you can have it vanish in and out when falling in the bottom of the screen?
Thanks for the help!
Can somebody rip the FG and BG of the level The city from Wario Land 2 for me please? I tryed to rip it myself but YY-CHR isen't being much of a help...


Nevermind I got them.
Use Visualboy Advance it has it's own tile viewer that rips most of the tiles/sprites on a games level perfectly.

It can emulate both Gameboy games and Gameboy Advance games
What about Weegee? You gotta have Weegee.
This is my hack, Wario World 2. Ive only been working on it for about 2 weeks now and it's going good. It uses some custom made textures and the new Flatworld.

Here's a video (quality is kinda bad)


<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/TpvlOmkym_M&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/TpvlOmkym_M&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

This level is the first level, currently unnamed. The reason for the lack of enemys is because of a command that keeps them to the bottom of the it. It is also very short because of the lack of object's to replace in it. (currently only 155 slots) I also need to add a texture for the ground/walls that works.

If anyone has any questions about Toad's Tools 64 feel free to ask.
http://jul.rustedlogic.net/thread.php?id=2341

Just scroll down to the link for them.
You can't make custom polygon's. Messiean made them from useing codes in the game which I have no idea how to do.

To download the blocks just click download free, it's on the bottom right corner. Then type in the letters it wants you to.
UPDATE: New pictures up!

The Castle of Illusion, not everything you see you can believe.

Begining



How do you get accross?



Dead end?



Nope, but wait another?!



That's about it. I'll post a video later.


EDIT: Oh yeah I forgot to say this will be replacing the level I posted earlyer.

There are limits to the blocks so I can't change how the walls look, I can only change how the ground looks. Also, it's sopose to look that way because it's sopose to look all illusionish (if thats even a word)

For instance im going to have walls that you can walk through and all kinds of stuff like that.
Just if some of you guys were wondering. This is the guy that made the custom blocks that I am useing in my hack. So if you use his blocks please leave the credit to him.
UPDATE: I just put up a new video on Youtube.


<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/wovDr_oEb0w&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/wovDr_oEb0w&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

I know the quality is horrible but it'll have to stay that way intill I can find a better video editer then WMM (Windows Movie Maker) This video was also intended to be alot longer by showing the whole level (except the secret parts) but WMM completely erased it.

Oh and sure messiaen ill beta test them for you.
Originally posted by Troopa
Originally posted by Troopa
Did you make that map from scratch?

Excuse my un-informative post there.
How exactly do you make these "flat world" levels?And would there happen to be any guide of some sort?I have a really unique idea I want to initiate in sm64, however I lack the needed materials.



This website is everything you'll want to know about TT64.

http://jul.rustedlogic.net/forum.php?id=41
UPDATE: PPF patch now up!

Im putting up my first patch for the game. The only reason I am is because im going to completely redo the level again because of the new blocks coming out soon.

Their is hardly anything changed in it besides the first world. This was only made so people could play the level so it would'nt have to go to waste, so don't complain about hardly anything changed in it.

Download: http://rapidshare.com/files/118178171/WW2.html

Hope you guys injoy it.
(restricted)
My own custom Paper Mario I made that I will be useing in my hack.







Coin GFX I got from a sprite sheet of the Paper Mario coins.

The level is not going to be a real level in the game. It's just a testing level I made to test various GFX and ExGFX.
Changed the palletes a bit. Do they look better, worse?



Gah... I read the tutorial and everything but when I save my custom BG in YY-CHR and reload it, it turns out like this.



And yes it's on a ExGFX file.
*face palm* I did do that but it still turns out like that. I guess I should have made the pic with that on the bottom.

This is what it looks like on SNES.



This is what it should look like.



When I save it and reload it turns out like the 1st picture.
*facepalm AGAIN* GAH can't beleive I did'nt see that it was on Genisis when I was making it. Curse me.
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