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Posts by citrusui
citrusui's Profile - Posts by citrusui
Pages: « 1 2 3 4 5 613 14 »
The reason I chose the mario bros. bonus was because the coin just escaped from mario's clutches, and is in his sewer factory. I'll instead use ExGFX only in castles/bonus areas and go for vanilla in normal levels.

About the coins though, I'm thinking about collecting either diamonds, or star bits and changing the status bar to match those. The yoshi coins will be replaced by berry coins.
e:

I've renamed this to the pear coin.
Thanks for the layout tmercswims, it's awesome!
Except that the other edges/corners aren't transparent....
Also, could you keep the code/quote images animated?
What about extracting block/sprite data? Is that possible?
Cookie Mountain? On second thought, Nightvision would be dark, so maybe Chocolate Island 4?
Star World 1, since it is part of a family, and EVERY level is red.
Kirby's Epic Yarn, and Pokémon Black.Man, the Elite Four sucks.
When I looked at my level C5 in LM 1.91, it looked like this:

When I load this in ZSNES, it looks like this:

The BG gets screwed up completely.
Could this be caused by the new Lunar Magic?
Yes i did.
I would show you the 16x16 editor, but i can't take a picture of it.


The area with the box are where the tiles are.
LM [1]

Obvious is obvious.
....and blurry


Just an OW palette test.
#1 is now known as goomba plains,
#2 is now known as dusty forest,
#3 is strawberry cave,
#7 is now known as sky palace,
and #0 is undecided.
And yes, i know this is the 2nd edit I've made. I believe I have fixed everything now.
You could also use this patch. This will allow you to use normal levels for all the level intros. Lets say you You could also use this patch. This will allow you to use normal levels for all the level intros. Lets say you wanted Level 105 to be the intro. To do that, you would replace
Code
!Freespace = $xxxxxx;CHANGE THIS!!!!!
!Level1 = $00;Ghost house
!Level2 = $01;Castle entrance (blue BG)
!Level3 = $02;\
!Level4 = $03; | No Yoshi signs
!Level5 = $04;/
!Level6 = $05;Castle entrance (black BG)

with this
Code
!Freespace = $xxxxxx;CHANGE THIS!!!!!
!Level1 = $00;Ghost house
!Level2 = $105;Castle entrance (blue BG)
!Level3 = $02;\
!Level4 = $03; | No Yoshi signs
!Level5 = $04;/
!Level6 = $05;Castle entrance (black BG)

This works for other intros too.
Remember, to find freespace needed for most patches, use this tool.
I recommend using this tool to insert patches.
An error occurred:
"The ROM either has the wrong game title, or is in the wrong format"
It also says the ROM I patched is 6,114 KB!


I accidentally double-patched a ROM.
As seen by this picture, the castle background and the ghost house border are cut off near and at the bottom. It seems to affect large pages, such as the Graphics Section.
Is this just me?
Goomba plains:
Thanks!
Bowser's Valley:
I was going for a bit SMW-ish: Rocky area below, Ice area (Donut Secret 2) at the cliffs.
But I could manage to make more palettes.....
Strawberry Plains:
I thought you'd say that. (It is very hard to find good pinks, so they'll be changed) Thanks for the suggestions!
W9: Nothing terribly custom here, just gray paths.
Dusty Forest:
Perhaps I'll change that.
Sky palace:
To add on to that, I could cause the lightning effect here.
OW:
I find making OW's to be time-consuming, but yes, I will have a custom Overworld.
.....????

Treasure Chest:
This is the replacement of the Yoshi coin. I plan on having this rise up in the air, and then disappearing in a puff of smoke.
Green-Blue reply box! Yay!
I think that this thread has less colors than this text
I wonder what the next page will be...
Ram.
Originally posted by Masterlink
Actually is pretty easy to reply without addblock or firebug, just go to other page and reply from there.
I tried that earlier but it locked me out before i could type.

That is pam.
Pages: « 1 2 3 4 5 613 14 »
citrusui's Profile - Posts by citrusui

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