Banner
Views: 772,994,579
Time:
18 users online:  Aja, Amine Retro, autisticsceptile1993, glitch4, h.carrell, hash,  KKevinM, MarioFan22,  Nameless,  Ninja Boy, placeholdertest, RequiredTaste,  Shiny Ninetales, SonicChaser, Tattletale, TheSkillMythos, WhiteYoshiEgg, Young Boi - Guests: 59 - Bots: 190Users: 40,597 (1,832 active)
Latest: Arreme
Tip: Press F2 on the level editor to see sub-screen boundaries. This will help you avoid glitching Dragon Coins by putting them on the sub-screen boundaries.Not logged in.
Posts by idol
idol's Profile - Posts by idol
Pages: « 1 2 3 466 67 »
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
That was pretty damn fantastic
(restricted)
(restricted)
I was curious how you'd do this, because I've seen the lightning effect from Bowser's battle, in Super Mario World, placed into playable levels, even in Vanilla hacks (at least I swore they were)

So I was curious how I would get around to doing that.
(restricted)
(restricted)
(restricted)
(restricted)
(restricted)
Pages: « 1 2 3 466 67 »
idol's Profile - Posts by idol

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 9

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented