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Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.Not logged in.
Posts by iZackefx
iZackefx's Profile - Posts by iZackefx
Pages: « 1 2 3 4 »
Help! How do I ''re-insert'' the Graphics for my ROM?
Hmm, I'm very sorry for the bothers but, Would a ''GFX'' File be something like, '' ALLGFX '' ? If so, I have inserted that and I do not see my changes in the ROM. And, What are the Extensions? I'm sorry If I am failing at trying to figure out what you said. Also, thanks for the welcome!
Well, my Friend, I'm attempting to change the Icon levels. Do you have any tips in doing this? Because, what I am doing seems to fail.
So, Do I need to list my hacking skills, and whatnot? Anyways, I'm trying to switch Level Icons around. (Example 1-1 Icon would be representing Icon 1-2). I'm using Yychr. I consider my self not a noob, If I do say so myself. Sorry I didn't provide suficient Info. My apologies.
#w{=D}Indeed. Everything is better for me, now. Thank you. Everything is cleared for me.
Hmm. Is it possible to change the music settings, or something like that? I know this sounds Impossible, but I've seen the music altered abit in a Yoshi's Island Hack.
Hey guys. I was wondering if anyone had the gfx for the smb3 player pallete? And to tell me how to insert the smb3 plater pallete? Thanks..
Hi, I asked before and I thought that noone saw my question..
Does anyone have the gfx for the smb3 player pallete, so I can insert it into my hack..? Thanks..:( PS: I'm not sure if this is the right thread.. If so, does anyone know what thread my question could be similiar be..? Thanks..
Thanks, that's just what I was looking for! However, I have one more question. I'm sorry for sounding ''nooby'' but, how do I insert a new pallete for the player..? Thanks.. , I basically want to change the player into the smb3 one.
How do I disable the Intro? Thanks! :)
Hello! Now that I've gathered enough information about the current editor, '' Golden egg '', and some neat, handy tools, would anyone like to start a Yoshi's Island Hack? :)
Alright bro, I just sent you a PM.
Geez, please take it easy. I didn't know that we couldn't post threads about asking people to help make a Yoshi's island hack.

People will soon see all of the effort I put into this Hack. :)

PS: You can close this thread if you want, like you said, It's not going to attract anyone. I'm sorry I posted this Thread.
I'm sure we can plan around the faults that Golden egg does not yet contain, ( or Eggvine, if needed ). I have some pretty neat Ideas on how to send levels back and forth, but It's not 100% stable.
Thanks for that information, Yoshi Fan, really much needed!

Doggy, how you plan to get around with the Technical Parts?
Uh, no, that wasn't sarcasm.. O.O

But anyways, we'll be sure to ask for help when we need it. :)
Haha, no need to apologize, my friend! It's perfectly fine!

Heh, what do you mean by, '' 2000th post wasted '' ? Do you tend to make each post worth the reason?

Anyways, to stay on topic, would an non-unique level design be considered okay? As for the first few levels, I would consider implementing non-unique levels, and further in the game I would start considering to use unique levels, just so the player realises that the game will start to get abit... tricky. I'm not exactly sure if you know what I mean,
Alright, thanks, Zeldera109.

Lespna1, I'll send you a PM of what tools I am able to use.
Pages: « 1 2 3 4 »
iZackefx's Profile - Posts by iZackefx

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