If you don't want to edit the GFX at all, then you are out of luck. Constantly storing +1 to the Y position would mean Mario wouldn't interact with the ground. So you would have to rewrite the downward collision detection, just to begin with. It's much easier just to try to move the tiles up one.
??? downward collision detection? Tag (b) was not closed.
My new video:
<embed width="448" height="361" type="application/x-shockwave-flash" wmode="transparent" src="http://i416.photobucket.com/player.swf?file=http://vid416.photobucket.com/albums/pp248/linkrader13/2.flv"></embed>
Might have some glitches and non asm edit. Note: I didn't patch anything to it and this is not my official hack, it was a movie test/what's coming in my hack.
If you're just showing of the GFX, uhm... It's just level 105 with SMB3 Graphics. It's not that impressive. *points to Anikiti's hcaks & Pac's remakes*
MAKE YOUR OWN LEVEL!
Don't you read the title of this forum?! It says: SMW SMB.3 Style Hack. That means that this hack is very similar to pack's hack, but there's asm editing; my own enemy graphics; my own levels; custom sprites; custom blocks; different palettes than his; my own over world/sub maps; and separate luigi graphics. Stop saying anything about Pac's graphics hack! You're just making me mad. Also, I don't have 3 walking frames for small Mario, like what Pac has for all of his hacks.
I have graphics for Mario and Luigi on Yoshi both 3 frames in my hack, not made by me, but by Pac. When I saw his in progress hack on his site I saw his graphics on Yoshi graphics for Mario and Luigi, then I thought to myself and said those were the best looking graphics for Mario and Luigi. So, I want Pac to know what my graphics look like. I wonder if it's ok for pac.
If only Mario and Luigi were able to walk using 4 frames like in the original SMB3
I could do that, but it would replace looking up frame and I have to delete looking up frame some how.
Originally posted by BluJay175
Anyway, link13, those are some nice levels, but I think I saw a wrong tile set volcano lotus in there. Please do fix that.
Thats the Lava Lotus from SMB. 3
Originally posted by The Treasure Palace
The feather under the gray block in the first picture... what if you're small Mario and you hit it? That creates a mushroom and if that happens, the mushroom get stuck inside the gray blocks. Change the feather block into the coin block.