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Posts by Maxx
Maxx's Profile - Posts by Maxx
Pages: « 1 2 3 4168 169 »
Rawr... I want to download it RIGHT NOW!

Title Screen FTW.
I have been giving another shot at asm, and my code looks like this:
LDA $06
STA $7E13C7
RTS
It should make yoshi blue, no? Well, i'll never find out, as the compiler (X816) says there isn't enough memory! What's up..?
Thanks in advance!
Errm, edit the rom's graphics. don't know how? Try the FAQ.
Upon Downloading a japaneise hack Titled SUPER MARIO WORLD: VIP and Wall mix 2 (NOT the one that i uploaded- that's SMW3 VIP and wall.)
i found some of Carol's greatest tricks- The POW time-stop switch? Strangely in here. The nice, shiny skull cars that rhode around? In here! While many of Carol's tricks i haven't found yet, this came seemed to of come first... care to correct me, Carol?
Yeah! The first zelda hack is going again!

If I may suggest moving the cliffs down a tile, they look like you can pass below them.
I am going to upload it soon.
Oh wowies... This is something i very much anticipate! You really know how to be creative...
Gotta give him credit for continuing.
Ya'know what i contributed to SMW hacking yet?
NOTHING.
ZIP.
'bout 1o months ago, I made a hack, and got through the first world- and then i played a really good hack. Then i went back to my old hack, and my levels made me gag.
So i started over.
I made the first world and a bit of the second, and then i played Super Mario Oydessy.
I went back to my hack? The levels made me gag again.
Started over.
You wanna know what happened next? I made the first world, and then custom music came out, and HDMA got improved, and Brutal Mario came out. Brutal Mario? Oh yeah, this hack with ASM up the Wazoo. And i went back to my hack, and the levels -yes,- made me gag. And it seemed empty. No glamour. No creativity. Bleh.
So now, where am i? Three hack redos and my current hack isn't very satisfying. I just now am learning asm, already programming basic blocks. No hacks yet, though! And even now restarting my hack again doesn't seem like a bad choice. So learn your lesson- I saw what happened to n00bs, (not saying you are that though, you are slightly better since you can encode ExGFX and that jazz, which is impressive for a newbie) they all got yelled at. For sucking, which i could point out just as well as the rest of the SMW hackers could. And i didn't want that, so i wanted something satisfying for those hackers. And when i thought I was good, i looked at my hack again and said "neh, this is very good." I want my first released hack to be on the featured hacks. I want people to reference to it and other people to say "yeah, like that hack Ghettoyouth made!"
Which is why i don't have a hack yet. And ya'know what? Even though i hope my first released hack does well, it probably won't.
Which means back to the drawing board.
Again.
Did you put mario on conveyor blocks and have "text boxes?" If mario was on a conveyor, that must of been tricky to time!
(restricted)
This looks really impressive. So, does that warpy-thing in the snowpath level do anything? And what does the Wario Land bad guy do? I don't remember..
My music has everything work fine in the game except for the level I am using the music on, which freezes when mario dies and none of the sounds works for the level. This is the bramble maze from NOT DKC- Wario Land 2.

#0 w170 t60
#1 @8 q7f v130 y10
#2 @1 q7f v80 y10
#3 @10 q7f v7 y10
{Ch 01 ===================================== }o3c8r8g8r8f+8r8g8r8c8r8g8r8f+8r8g8r8c8r8g8r8f+8r8g8r8c8r
8g8r8f+8r8g8r8c8r8g8r8f+8r8g8r8c8r8g8r8f+8r8g8r8d8r8a8r8g+8r8a8r8d8r8a8r8g+8r8a8r8g8r8<d8r8c+8r8d8r8>g8r8<d8r8c+8r8d8r8c8r8d8r8d+8r8e8r8f16^32d+16>b16^32g8r8g8f8e8d8c8r8g8r8f+8r8g8r8
c8r8g8r8f+8r8g8r8
d8r8a8r8g+8r8a8r8
d8r8a8r8g+8r8a8r8
g8r8<d8r8c+8r8d8r8
>g8r8<d8r8c+8r8d8r8
c8>c8d8e8f8g8a8b8
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f8r8b8r8c8r8b8r8
f8r8b8r8c8r8b8r8
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g8r8b8r8c8r8b8r8
f8r8b8r8c8r8b8r8
f+8r8<c8r8>c+8r8<c8r8
>f+8r8<c8r8>f+8r8<c8r8
>g8r8<c+8r8>d8r8<c+8r8
>g+8r8<d8r8>g8r8<c+8r8
>f+8r8f+8r8g8r8g8r2^8
>g8f8e8d8
c8r8g8r8f+8r8g8r8
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>g8r8<d8r8c+8r8d8r8
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c8r8g8r8f+8r8g8r8
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>g8r8<d8r8c+8r8d8r8
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>f+8r8<c8r8>f+8r8<c8r8
>g8r8<c+8r8>d8r8<c+8r8
>f+8r8f+8r8g8r8g8r2^8
>g8f8e8d8
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d8r8a8r8g+8r8a8r8
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>g8r8<d8r8c+8r8d8r8
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f16^32d+16>b16^32g8r8g8f8e8d8
c8r8g8r8f+8r8g8r8
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>f+8r8<c8r8>f+8r8<c8r8
>g8r8<c+8r8>d8r8<c+8r8
>g+8r8<d8r8>g8r8<c+8r8
>f+8r8f+8r8g8r8g8r2^8
>g8f8e8d8
c8r8g8r8f+8r8g8r8
d8r8a8r8g+8r8a8r8
g8r8<d8r8c+8r8d8r8
>g8r8<d8r8c+8r8d8r8
c8r8d8r8d+8r8e8r8
f16^32d+16>b16^32g8r8g8f8e8d8
c8r8g8r8f+8r8g8r8
c8r8g8r8f+8r8g8r
d8r8a8r8g+8r8a8r8
g8r8<d8r8c+8r8d8r8
>g8r8<d8r8c+8r8d8r8
c8>c8d8e8f8g8a8b8
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>f+8r8<c8r8>f+8r8<c8r8
>g8r8<c+8r8>d8r8<c+8r8
>g+8r8<d8r8>g8r8<c+8r8
>f+8r8f+8r8g8r8g8r2^8
>g8f8e8d8
;
{ Ch 02 ===================================== }r1^2^4^8^16^32>b32
<c8r8>g8r8f+8r8g8r8<c8r8>g8g8f+8r8g8r8<c8r4^8>g8r4^8
e8r4^8c8r4^8
d8r8c+8r8d8r8a8r4^8
a8r8g+8r8a8r8
b8r4^8f8r4^8
d8r4^8d8r8f8r8
e8r8f8r8f+8r8g8r8
g+16^32a+16g+16^32g8r8g8r8<g8r8
c8r4^8>g8r4^8
e8r4^8c8r4^8
d8r8c+8r8d8r8a8r4^8
a8r8b8r8a8r8
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>g8r8a8r8b8r8
<c8r1^8
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o3f4^8a8a+8r8b8r8
<c2>a8r8f8r8
e2f8r2^8
c8r8f8r8a8r8
<d8r8c8r8o6c8r8c8r8
d8r8c8r8<c8r8c8r8
<c2>a8r8f8r8
f+4^8a+8b8r8<c8r8
c+2>
<c8r8>g8r8f+8r8g8r8
<c8r8>g8g8f+8r8g8r8
<c8r4^8>g8r4^8
e8r4^8c8r4^8
d8r8c+8r8d8r8a8r4^8
a8r8g+8r8a8r8
b8r4^8f8r4^8
d8r4^8d8r8f8r8
e8r8f8r8f+8r8g8r8
g+16^32a+16g+16^32g8r8g8r8<g8r8
c8r4^8>g8r4^8
e8r4^8c8r4^8
d8r8c+8r8d8r8a8r4^8
a8r8b8r8a8r8
g8r8b8<d8a8r8g8r4^8
>g8r8a8r8b8r8
<c8r1^8
c8r8<c8r1^1^4^8
o3f4^8a8a+8r8b8r8
<c2>a8r8f8r8
e2f8r2^8
c8r8f8r8a8r8
<d8r8c8r8o6c8r8c8r8
d8r8c8r8<c8r8c8r8
o4d8r8c8r8o6c8r8c8r8
d8r8c8r8<c8r8c8r8
o3f4^8a8a+8r8b8r8
<c2>a8r8f8r8
f+4^8a+8b8r8<c8r8
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g8r8b8<c8c+8r8d8r8
d+16^32f16d+16^32d8c8d8>b8g8r8
o6c16^32d16c16^32>b8a8b8<d8g8r8
b8<d8g8r1^1^2^16^32
o4b32
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e8r8f8r8f+8r8g8r8
g+16^32a+16g+16^32g8r8g8r8<g8r8
c8r4^8>g8r4^8
e8r4^8c8r4^8
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>g8r8a8r8b8r8
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e2f8r2^8
c8r8f8r8a8r8
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d8r8c8r8<c8r8c8r8
o3f4^8a8a+8r8b8r8
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f+4^8a+8b8r8<c8r8
c+2>a+8r8f+8r8
g8r8b8<c8c+8r8d8r8
d+16^32f16d+16^32d8c8d8>b8g8r8
o6c16^32d16c16^32>b8a8b8<d8g8r8
b8<d8g8r1^1^2^16^32
o4b32
<c8r8>g8r8f+8r8g8r8
<c8r8>g8g8f+8r8g8r8
<c8r4^8>g8r4^8
<c2>a8r8f8r8
f+4^8a+8b8r8<c8r8
c+2>a+8r8f+8r8
d+16^32f16d+16^32d8c8d8>b8g8r8
o6c16^32d16c16^32>b8a8b8<d8g8r8
b8<d8g8;


{ Ch 03 ===================================== }
r4>e8r8d+8r8e8r4^8
e8r8d+8r8e8r4^8
e8r8d+8r8e8r4^8
f8r8e8r8f8r4^8
f8r8e8r8f8r4^8
b8r8a+8r8b8r4^8
b8r8a+8r8b8r8
<c8r8c8r8c8r8c8r8
g+16^32a+16g+16^32g8r8g8r8<g8r4^8
o4e8r8d+8r8e8r4^8
e8r8d+8r8e8r4^8
f8r8e8r8f8r4^8
f8r8e8r8f8r4^8
b8r8a+8r8b8r4^8
<d8r8c+8r8d8r8
e8>e8f8g8a8b8<c8d8
e8r8<c8r8<c8r2^8
o5c8r4^8c8r4^8
c8r4^8c8r4^8
c8r4^8c8r4^8
c8r4^8c8r4^8
c8r2^4^8
c8r4^8c8r4^8
c8r4^8c8r4^8
c+8r4^8c+8r4^8
c+8r4^8c+8r4^8
d8r4^8d8r4^8
d+8r4^8d8r8
d+8r8d+8r8d8r8d8r8
e8f8g8a8b8<c8d8
e8r8<c8r8<c8r2^8
o5c8r4^8c8r4^8
c8r4^8c8r4^8
c8r2^4^8
c8r4^8c8r4^8
c8r4^8c8r4^8
c+8r4^8c+8r4^8
c+8r4^8c+8r4^8
d8r4^8d8r4^8
d+8r4^8d8r8
d+8r8d+8r8d8r8d8r8
e8f8g8a8b8<c8d8
e8r8<c8r8<c8r2^8
o5c8r4^8c8r4^8
c8r4^8c8r4^8
c8r2^4^8
c8r4^8c8r4^8
c8r4^8c8r4^8
c+8r4^8c+8r4^8
c+8r4^8c+8r4^8
d8r4^8d8r4^8
d+8r4^8d8r8
d+8r8d+8r8d8r8d8r8
e8f8g8a8b8<c8d8
e8r8<c8r8<c8r2^8
<a+32r16^32<c+32r16^32f+32;
Hmm... wow, the sound sucks. I'll keep tweaking, thanks for the help. Now, i have issues inserting custom music- the OW music works fine, but the level music only goes to 23.txt/music track. Is there a fatal error on 23? This happened before too.
Okay, so i replaced 23.txt and everything was happy til 27. It would encode til it was done with 27. I though it was another txt screwup, so I replaced the 27 or 28.txt with the original track. It still did the exact same thing! What is up? It tells me, instead of ??????????????????? when it is done inserting,
???:?????????
?????????????????

Freakin.
Supertails, Could you get rid of Isle'o hags for a second? It is WAY over 6000 bytes.
I have tried 6 different compilers now, but none of them can seem to find my test.asm when it is in the same folder, on the same drive, etc. Could somebody give me a very explanitory step-by-step on asm? Sorry to bug you like this, but hopefully i'll make for another hacker who doesn't suck.
Perhaps... where is the translation? I couldn't find it.


Supertails: put all of your addmusic stuff in a folder called "test"
on the exact C:\ drive, so when you open the C:\ drive the folder is there. Then open cmd, and type:
cd C:\test
then type
adddmusic smw.smc INIT
Ah, that is simpler. i am just spewing out blocks, trying to get the hang of it. The concepts aren't hard, it is just how you write it.
Thanks, you guys!
I am making a block that turns yoshi blue-kind. I inserted the block in blocktool to my hack, but it crashes when it should go to the overworld. This is the code:
LDA #$06
STA $13C7
RTS
That's IT. There is nothing else in the text file but this. Is that a problem? What is the problem? Thanks for any help.

NOTE: If there is a block like this in existence, i don't want it. This is to help me get the hang of ASM.
I used TRASM, or whatever that program was called. Could it be that program's fault?

Here is the hex anyway:

©Ç`

...
Pages: « 1 2 3 4168 169 »
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