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Posts by A_random_guy

A_random_guy's Profile → Posts

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Hello readers,

I've been designing a puzzle for my hack where you have to lead the yellow koopa shell to the ground floor so it can hit the turn block on the right. Since it is quite possible to waste the P-switch and/or take the wrong coins, I've included a reset door. However, for some reason, the coins does NOT reset when the area is reloaded. If a coin is taken, the door does not make them reappear. (See picture for the initial setting of the room)



I've already tried to build several identical room in a row (the door of 2A leads to A0, the door of A0 leads to A1, etc. All these rooms are the same) I've also added a few stray coins to these rooms, to no avail.

If anyone knows a solution to this problem, please answer in this thread.

Thank you!

Additional info:
Made with Lunar Magic V.1.63
Completely Vanilla hack

-A_random_guy
Hello readers,

One of my level has a midway point in the second room. If I die after touching it and I reenter the level, I reappear at the midway entrance of the first room. How can I set the respawn point so I start in the second room when I reenter the level?

Thank you!

-A_random_guy
@Gloomy Star

your solution worked, but I now have to deal with a new (minor) problem;



The camera is off-position; Mario needs to appear to the left of the screen. (The pipe leading to the next area, which is currently offscreen, should appear when I reenter the level)

How can I fix the camera when I enter the level from the midway entrance?

-A_random_guy
That is what I thought as well... I guess I'll have to leave this in this state. Anyway, thanks for the help!

-A_random_guy
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