(restricted)
Hello readers,
I've been designing a puzzle for my hack where you have to lead the yellow koopa shell to the ground floor so it can hit the turn block on the right. Since it is quite possible to waste the P-switch and/or take the wrong coins, I've included a reset door. However, for some reason, the coins does NOT reset when the area is reloaded. If a coin is taken, the door does not make them reappear. (See picture for the initial setting of the room)
I've already tried to build several identical room in a row (the door of 2A leads to A0, the door of A0 leads to A1, etc. All these rooms are the same) I've also added a few stray coins to these rooms, to no avail.
If anyone knows a solution to this problem, please answer in this thread.
Thank you!
Additional info:
Made with Lunar Magic V.1.63
Completely Vanilla hack
-A_random_guy