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Posts by Donaldthescotishtwin

Donaldthescotishtwin's Profile → Posts

Since 2013 is the year of Luigi i felt the urge to finally complete this 5 year over due hack. i've been touching up on old Beta from 2010 with the new tools and new things i've learnt. Its way better than the 2009 Beta(now its an Alpha as the final major hack will most likely have many Beta's for testing i'm also working on a demo that will be heavily based on the actual games E3 demo from 2001).

obviously this doesn't match up to todays standards of hacks but its still a fair hack thats fun to play. Expect some major hack previews eventually.





Thanks to TomixNscale89 on YT for creating the title and Flame8765 for fixing it.





An idea that will go further in the final.


Insted of using n0obish imitation textures from an earlier Beta i ripped the actual texture with Dolphin Emulator granted they lose quality when resized.






The game only has 1 new custom level made back in mid 2010 i was still noobish with Obj importing and creating levels so its not to great but decent. The final game is not going to have open levels.






The rest of the levels are obviously just retextures of the original levels not all have new idea's and stars. Yeah i wasn't very creative back then.


This level was based heavily on Donkey Kong 64 as you can see the textures are ripped from that game. In the 2009 Beta as you may have seen from a video i made back then this level was just ment to be a underground cave under the star statue in the courtyard, similar to "under the well" from the actual game.


Now on to the new features.

- SFX hacks
-New music
- More exploration in the Mansion so you will have to think to figure out some things.
- Harder difficulty
- Hardly any 1 ups
- Secret area's


I give credit to
VL-Tone
Skelux
frauber
cpuHacka101
and
SubDrag

for their tools.


i have a playlist on my Youtube so you can find more Beta videos there.


omg u suk!!
Working on the Foyer again its very detailed and will be even more in the final currently adding the Parlor and the first hallway.

Originally posted by Kazeshin

did you textured the outer walls...?
untexturing the outer walls would make a much better sight, because you can look through it from outside, but not from inside.


They pretty much textured themselves but i will fix it.

This is the foyer in game its updated a little since the video i posted




The trouble i'm having with it is that Mario(or Luigi) runs through it and this has been happening since i first made it its annoying also the door sizes i'm trying to figure out. I'll probably post a video of the currently Alpha and release since its been 5 years since any kind of release then i will work on the Demo i hope to have some help with the rooms texturing and some ASM.
Originally posted by Blakeoramo
Limes with Crackers...
i was going to make a completly mirrored version of sm64


Easy make exact dead on replicas of SM64 levels and re import them and add everything back in. Still pretty time consuming but crackers will help.


Does anyone know the addresses of Bowsers laugh and the coin sounds for Subdrags tool?
lol Double post. Anyway i will release the Alpha seen in the video on the US release of Luigi's Mansion 2 Dark Moon which is the 24th of this month.
Can anyone find the Wet Dry world, Tall Tall Mountain,Tick Tock Clock and the Snow mans land paintings?
I've tried alot of sizes with the Snow mans land painting non seem to work. Also anyone have the Lethal lava land and Sand land painting?. Tile molester doesn't work on my PC i'm trying to not use Rice plugin.
Well I am speechless. I new milestone for SM64 hacking this game sounds like it will be huge, pat yourself on the back good sir.
I've thought more about my idea so it's ready to be posted.

Introducing: Luigi's Mansion 32

Based on the original GameCube and Dark moon too, you will have to explore a few huge and difficult Mansions and open worlds too In between Mansions. this hack will be hard, Luigi will have to rescue Daisy from King Boo. I don't actually know anything about SMW hacking but once I finish my SM64 hack I'll look into it.
My old PC died 2 years ago but i had most of my old data recovered so i was digging through it and i found a old level planned for the game so i fixed it up and imported it into a ROM i use for testing.



Yep its Horror Land from Mario Party 2.

You'll be able to play the Alpha on the 24th.
Damn this sounds amazing.
I can do the SFX replacements. And maybe some art work.
Yea I ment texturing and also HUDS.