Ok, I'm back now. Sorry if I didn't registered before, I'm way too busy.Your layout has been removed.
Wow, that song is sweet FPI O_O. I must check for some DKL songs!Your layout has been removed.
Oh, so it was impossible :-/. Well, it's on my hands now...Your layout has been removed.
Hey people, I need some help >_>. Something strange happened to me today with the music inserter. I was making music as I usually do when I got this error:
Error: The data is too large
Insert FAILED
I don't know why this is appearing <_<. None of my songs are bigger than 6000 bytes. I first tought that it was the ROM, but after doing all the process again with another one, the same message appears D:.Your layout has been removed.
Ok. Take in mind that I've not even edited this TXT since I cannot listen to it:
EDIT: Oh damnit. There's a way to disable HTML in my post <_<?
Song 2 - Mario Paint:TXT - SPC
I feel so happy for making this one . I ever loved this song.
Flooded Ruins - DKL: TXT (Sorry guys, this song is private ) - SPC (almost finished. Need to fix somethings)Your layout has been removed.
Oh, apparently it seems to be the song of Mario Paint that I posted in the other thread <_<. Strange, it was inserted without problems before. Now this program is acting weird...Your layout has been removed.
Another one. I'm feeling on a musical moody today...:
Mumbo's Hut - Banjo Kazooie:TXT - SPC
A simple but funny song .Your layout has been removed.
What the...No, this cannot be happening >_>.Your layout has been removed.
Today I've been working on my DK64 song Crystal Caverns. I've fixed a lot of errors, so hopefully this will be the final version . It's 1:50 long!
Donkey Kong 64: Crystal Caverns:TXT - SPCYour layout has been removed.
Note to eveyone: Try to not use the last four channels, since they are all used by SFX. If any SFX appears, a song channel will be cut :-/.Your layout has been removed.
Oops, I did a mistake. Channel 5 is used when an enemy is being stomped, channel 6 is usable, channel 7 is being used by enemies, and channel 8 is being used by Mario. So, you can't (or shouln't) use these three channels.Your layout has been removed.
@PandemoniuM: No, si no sabes como hacer sprites personalizados (y lenguage ASM) no vas a poder :-/.
@fabian: Para eso tenés que personalizar tu paleta para que sea propia de un nivel. Para eso vas al nivel, después a Level>Enable Custom Palette. Una vez que edites tu paleta guardas el nivel y listo!Your layout has been removed.
Well, thank you ^^;. I probably release it sometime...Your layout has been removed.
Ugh. If you guys request something, at least post the midi here. Another release:
We really need a music section on this site -.-Your layout has been removed.
(restricted)
No, level is case sensitive, so you must type LEVEL.Your layout has been removed.
Yeah, I had a similar problem when inserting the Aquatic Ambience, but it's just an octave error. Do what DL said and done.Your layout has been removed.
I have the Song 3 of Mario Paint finally working, but it sounds like crap since SMW cannot handle notes that change too fast :-/. Oh well, at least listen to it: Link.Your layout has been removed.
Originally posted by Boingboingsplat
Just change it to #0, #1, ect as long as it isn't higher than 8. D:
Also, this should be in the music hacking thread. <_<
It isn't until 7? I mean: channel 0 1 2 3 4 5 6 7. That would be eight channels, but Addmusic uses hexadecimal numbers for the channels, it doesn't?Your layout has been removed.