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Posts by Misterfan2000
Misterfan2000's Profile - Posts by Misterfan2000
Pages: « 1 2 »
Request name: Spin Jump from above
Type: Patch
Short description: Spin Jump can hit Blocks from above
Links: https://www.youtube.com/watch?v=lXMJt5PP3kM
Long description: I would like what, when doing the Spin Jump on the blocks that include items (coins, PowerUps...), the blocks will be activated as when Mario jumps them from below, just as it can be done in SML2.
Hello there!

I write this text to see if you can help me with this problem:

I have a ROM expanded to 4MB, patched with the Custom PowerUps 3.3.3 patch, and the Speedbar, wall_kick and SMB3Koopers patch.

But, when I patch the Flagpole file from this pack https://www.smwcentral.net/?p=section&a=details&id=13882 the game crashes when I open it in an emulator!
I tested with a vanilla emulator and it works even without any Custom Sprite inserted.

Many of you could say to me "Then use the Flagpole sprite", but I don't want to use that sprite, since it occupies the SP4, and I want to use it for other custom sprites.

One possible solution that has occurred to me is to create a patch based on the Custom Sprite code so that the Goal Point Tape behaves like the Flag.

Somebody can help me, please?
Request:
NameAsterix & Obelix XXL 2 - Internetus
TypePort
SampledI would like it sampled, but I'm okay with the SMW instruments too
YoutubeLink
Originally posted by andy_k_250

I'd like some honest opinions - are these Koopa Troopas offensive Asian caricatures?


I would like to know where to download those water tiles, I am interested in using them for a hack that I am doing.
I have a problem with the Poisonous Mushroom:

The Patch seems to be well installed, but when I hit a Block that includes a Poisonous Mushroom, the game gets corrupted. Is there any solution?
(restricted)
Song: Super Mario Bros - Starman (Arranged)
Type: Port
Sampled: Sampled and Unsampled versions
Data: MIDI
Name: Powerful Infant - Yoshi Touch & Go

Type: Port

Sampled?: Both

Data:
MIDI
"Yoshi Touch & Go" Instrument Bank

Reference: https://www.youtube.com/watch?v=DgQX4gCCCro

I would like the music to loop as in the reference, as I want to include it as the Invincibility theme in my hack
Hello everyone.

I am writing this post to see if someone can help me with these two custom music files that I have created (I'm so new in this world of porting music):
https://bin.smwcentral.net/u/22557/star.txt
https://bin.smwcentral.net/u/22557/star2.txt

From the first file, I would like to know how I can make the notes sound longer on channels 1 and 5, because they end sharply and abruptly.
Also, I would like to know if there is any way to fix channel 2, which is out of sync.

In the second file, it would be almost the same: Increase the duration of the notes on channel 2 and fix the sync of channel 3.

I would greatly appreciate any possible help or advice.
Ok, I updated my music files so the out of sync channels are now fixed.
https://bin.smwcentral.net/u/22557/star.txt
https://bin.smwcentral.net/u/22557/star2.txt
I also changed some octaves and added echo.

So the only thing left to do is lengthen the short notes.

Originally posted by Slash Man
There is a way to fix it but it will require a bit of work.

How would it be?
It says that the files are not found. It is possible to have them ready to download again?
Pages: « 1 2 »
Misterfan2000's Profile - Posts by Misterfan2000

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