The ports of Super Mario Bros. 3's
Grass Land,
Desert Land, and
Ocean Land are ready. Feel free to point out irregularities, remember, you guys are my ears!
Originally posted by Blittle McNilsen
PS: The SMB Title link in the first post of this thread is broken. Might wanna fix that...
Fixed it, THANKS

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Originally posted by Blittle McNilsenEDIT: Just listened to the newest ports. The pitch on Channel 3 (or 2, depending on whether you count channel 0 as 0 or as 1) of the SMB2 Underground port sounds off. The SMB2 Boss port also sounds a little off, although it's hard to say exactly what it is about it. The rest are all spot on, though, so good work as usual.
I just gave them a listen and couldn't hear a difference, I even checked the pitch in the SPC700 players and it's only off by like 2, which is the CLOSEST I can tune the samples, but either way, it's still indistinguishable to the human ear. I don't know what to say... As for the Boss port, that one's VERY noticeable to me now that you point it out, I went back to the text but couldn't find a solution. I'm actually open to suggestions on that one. It's now bugging me to be quite honest.
I went back to every port and rewrote the DSP Registers to $60 on both $0c and $1c so they could match the originals, dunno if that's a big deal but why not right? I'm not going to update every SPC again, all it really did was just set a master volume on the right and left channels.