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Posts by LadiesMan217

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Fanatical like a Demon
Originally posted by HackerOfTheLegend
Just go to "Sprite" mode by clicking on the green shell at the top of LM, and click on Mario's entrance/secondary entrance/midway entrance and move it around.

That's assuming he has the latest version (probably does), but just in case, you can also click on #lm{1door} to change the entrance and midway point,and click on #lm{2door} to modify and/or create secondary entrances . By the way, you can find all this in the FAQ. Always check there before you post for future references as you might find what you're looking for #smw{:TUP:}.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Originally posted by superyoshilol
I also need help with custom music, i dont know how i can get a song from another snes game and put it into super mario world. #smw{._.} im kinda a noob at this stuff...

It's not that simple. To get a song from another SNES game, you first have to get its SPC (the song), then you have to make a port of it by making a text file out of it. Some use spc to midi converters, and then use another converter to convert the midi into text, and then some people can port by ear and make a text. You can check MVS's tutorial or check out more tutorials in the tutorials section. You can also check the music section to see if someone has already ported a song you want.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
GFX28, make sure you set it on 2BPP GB and not the standard 4BPP SNES or it won't show up properly.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Hey guys! After quite some break, I've returned with a few ports and some MINOR updates in others. First off, FINALLY fixed Staff Roll and Cast List! And Kipernal replied and said he'd be happy to take the AMK Rips! For Yoshi's Island, I decided to include Mario Kidnapped and the Boss Intro in the Soundtrack as well as a full version of the Credits Theme because why not. As for updates, I FINALLY fixed the tuning on the cowbell @26 with Underground as well as some volume problems, and I fixed some ADSR values with Touch Fuzzy Get Dizzy (think I might need to recheck that one) and Yoshi's Story On the Beach.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Originally posted by LaughingLuigi
This is awesome like always. Are you going to release this soundtrack on New Years Eve?

Sadly no #ab{:(}. I still need to shorten the text files and there might be more things left to fix. I want this to be perfect because its gonna be my first submission ever on here and I want to make a good impression ^^.

Originally posted by metalgearhunter
LadiesMan, all of your ports sound so freaking amazing, I can't believe it! That YI underground sounds so precise, it has been my favorite YI track for the longest time.

I'm glad Kipernal said he'd accept your tracks, you've made a huge contribution to AMK's final release. *high fives you*

I hope to see more work coming for you, you make more, and I'll give more feedback!

*Holds back tears* I-I-I won't, I promised I wouldn't cry. LOL thanks for the kind words. You know, when I first signed in to SMWCentral, I only did so for some help on a topic no one had asked before. I never thought I'd contribute to a program's release or do something like this for the community, and it's all thanks to you guys! Thank you so much for the support! I hope to get better with porting and hopefully do better things than just music ports and rips!

And now for a slight ADSR and channel rearrangement with On the Beach AND..........a work and progress on my Foster the People ports, Pumped Up Kicks! I can't wait to get the right samples and hear these, enjoy and a Happy New Years to all!
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Originally posted by supermario3dworldman

Fuck you FuSoYa, just because this isn't SM3DW doesn't mean their name isn't Galoomba. You're pretty much the most retarded person in history because you can't do a simple change. I mean, you didn't even bother to call the, Kuribons, but still, name them Galoomba. Also I bet all of you SMW Hackers don't have a Wii U because you're not real Nintendo fans, you guys just sit your ass on the computer making cramped SMW levels!

Instead of getting being rude and getting banned you could've just made an .mwt file and changed their names yourself, sorry guys about that, but I just want to let those who don't know once again, you CAN change the names of ANY sprite you want. This post pretty much sums it up in the quickest way possible.

Originally posted by Kaijyuu
Something I'd like:

A way to print out what exgfx files are used by what levels. A nice text file that I could control + f through would be great.

I'm sitting here modifying an old exgfx file and wondering if any of my old obscure levels uses it and if I'm breaking their graphics. I've no way to check except go through them one at a time.

Now THIS I second! I have a lot of ExGFX files from when I was first making my hack, and I know I don't use them all, but I don't know which ones.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
I don't mean too sound to needy but I'd like to finish this because I still have one more tweak on Bowser I'd like to do after this. Anyone got an idea for this problem here? I've already done what I can do.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Aren't all of these from SCP Containment Breach er the SCP Foundation Site? I definitely remember SCP-096! Yeah, he will kill anyone who looks at his face, no matter where you are in the world (or in the game's place, facility)! Counterfeit if you want to play the game and face these monster (at your own risk of sanity), you can get it http://www.scpcbgame.com/. By the way Luca, I really have to say, your dark tones in these stories with a sense of *looks around while reading* are really done straight out well! I got chills reading these O_O.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Originally posted by Sinc-X
What I want to know is, what's so bad about the current method? All we have are two folders (possibly more if you use seperate folders for samples, but still), why do we need to overcomplicate things by having a million different folders? This is essentially how it worked with AMM, but nobody complained about that.

Exactly, I currently have no problem how everything has been for the past like...forever of Addmusics. Kipernal makes the program, we ourselves can organize it as we please without bugging the dude. This is just like when people kept asking FoSoYa to change names of enemies in Lunar Magic just to match with Super Mario 3D World #ab{>_<}. I see no need for the change, I think this organization method is just fine. People can create their own sub folders and paths if it bothers them that much. My personal opinion guys.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
@Vitor Vilela
Originally posted by Torchkas
Originally posted by LadiesMan_217
There seems to be a problem in my AMK where none of the songs will play on the YI, Vanilla Dome, and Valley submaps. Anywhere else, the songs will play in levels, but on those map, everything is silenced except SFX. I even tried it on a fresh rom to make sure it wasn't something I had. I have still yet to check Star Road and Special World.

That's because the OW maps there play a song that doesn't loop, changing the song that plays there in Lunar Magic should fix the problem.

Is this what you mean?

@Roberto zampari
I think all you have to do is change LDY #$0B to LDY #$03? I can't test it out but I think that's it.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
There seems to be a problem when I add my ports in THIS version. I get an error saying the pitch was too high, but in an older AMK version it works just fine and the pitch was just right as the original's. There's no reason I should be getting this error as its been working for the past 3 months. And the error is on more than just 1 of my ports, it appears in multiple. I could lower the octaves for every song but I feel it unnecessary as the SPCs sound just fine and lowering octaves would just make start over again. I'm left confuzzled now... #ab{:(}
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Three posts above says it all? By the way, even when I change the original ADC #$20 from $14B7 to use ADC FirePos:, it works fine, but for some reason the music doesn't play in the 2nd phase or 3rd phase? Again, here's the video of how I'm trying to get the fireballs to spawn if anyone hasn't seen it yet, help?
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
The background is actually the sprite layer not the layer 1 BG layer as most would think (in mode 7 boss rooms). While I have no idea really how to go about changing the palette, I can give you what I know and found. I believe the background in Ludwig's room use palette E, if that's the case you can go to address 03016 and change it to any sprite palette setting you please. To change the colors of those sprite settings go to addresses 03518, 03530, 03548, 03560, 03578, 03590, 035A8, or 035C0 and change the bytes there. Each color is represnted by 2 bytes, use the SNES RGB Value in the palette editor in Lunar Magic for the custom colors you want. If this doesn't work, then it's mostly because the bg uses palette 9 and its a standard sprite palette in the overall game and you'll need to change 0348C to the colors you want. Additionally there's this address, 03498, which is Ludwig's palette, and palette A colours 2-7 in levels. Hope this helps, look at the rom map for the addresses I gave if you're confused.

EDIT: I just got done testing it it out. The bg uses palette E. If you want a picture I so you can see what I mean I can post one to show how it looks.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
I've been working on this on and off again, and I still need proper samples, but here, enjoy!...#ab{;)}

I'm sorry guys I didn't mean to sound ignorant #ab{;_;}
@HackerOfTheLegend, this is VERY nice for a first port. You did an outstanding job with keeping everything in sync. *claps*
@scooter102089 Super nice job at the remix! It has a beat that just wants to make me tap along with it!
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Originally posted by Masterlink
You should really consider lowering the volume of those two; they're unnecessarily loud, even when having the SPC player at 25%. As for the ports themselves, they sound good, but you might want to check those short notes in the guitar channels for your Yoshi Story one; maybe using 24th (or {16}) notes would work better, just don't forget to shorten the rests a little bit too, so you don't end up with an ugly desync.

Does it desync? Or do you mean once I edits those short notes to watch out for that? Eh, I don't know about the Foster the People ports but I haven't been inspired lately on working on finishing ports, so here the WIP of Helena Beat, please give me some ideas of sample because when it comes to sampling.......I'm all asdjk about it#smw{-_-2}.
By the way guys, for future references, if you see anyone in the music request section requesting a YI Song, can you help me notify them if they can wait for me to release the Soundtrack, that would help, plus it'd hopefully give my SPCs more attention...I dunno.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Rom address 0x0FEC6 determines how long Iggy/Larry is invincible after getting hit. Increase this value (preferably to 30) if you want to prevent the player from scoring combos, 0x0FF00 is Iggy/Larry's speed when stomped, and 0x0FF46 is the amount of time until Iggy/Larry stops gliding after being hit by a fireball. Is this what you meant?
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
I just wanted to see if anyone's figured something out, and also so this wouldn't get buried. I haven't had the time to tinker with this but I do know the same problem persists with the music.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
I REALLY want to use this, most of the custom sprites in my hack are simple ones so SA Convert could work. I actually need this in my hack as the NMSTL patches don't work in some of my levels and in boss rooms, this could speed up the intense slow down I have in some rooms, so I do plan to use this when its 100% done or at least compatible with the few patches and sprites I have and 2 custom blocks I have (Solid ON/OFF blocks).
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
I don't know if anyone is still interested with the Yoshi's Island Soundtrack but rest assured, I have not abandoned it, I just haven't had time lately to work on it as I'd like, especially with the latest AMK version messing up like 4 of the songs. Also, I took a request for someone and they seemed to be happy with the result but I just wanted to get more people's opinions. The port is Dark Cloud Broken Promise.
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
Fanatical like a Demon
Okay, my brother is a HUGE Pokemon fan of the old games and he was in the room when I happened to be checking the three ports out and he LOVED them. A true nostalgia moment for him. In his opinion he thinks that the songs would sound like that if the GA games were ported over to the SNES. Thank you for making him so happy on a day he needed it and awesome ports! I too loved them as well *thumbs up*
Major thanks to Suika Ibuki for layout!
I'm open for music requests, just DM me on discord and we can further discuss there.
SMAS Soundtrack Status: 100% finished
YI Soundtrack Status: 100%
YI Unsampled Soundtrack Status: 100%
NSMB Soundtrack Status: 7.89%
Killer Instinct Soundtrack Status: 14.63%
SPC Thread
From our family to you, keep your pants dry, your dreams wet, and remember, hugs not drugs.
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