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Tip: When making your overworld, mix the terrain up! Add decorations to the overworld. Don't leave large empty grass or sea regions. As an example, angled land and multiple colors look much more interesting than square land and flat, plain colors.
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Posts by Pumpkinbot
Pumpkinbot's Profile - Posts by Pumpkinbot
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It probably wouldn't work well due to the fact that there's no X or Y button.
Super Mario Earth. The overworld is Earth! The Koopa Kids have invaded the 7 continents, and Bowser made his home at the North Pole by creating his own continent. Each of the worlds is a continet, and the castle is at the capital. As for Antarctica, the level's will be strewn about in no particular fashion.

Another one: Super Mario World 64! It's yet another remake of SM64, but it's a side scroller. If I can change some stuff, it could work! It needs an HP meter, a mushrom be a vanish cap, feather be a wing cap, and a flower be a metal cap, change the end of level tape to a star, add a "8 red coins for star to appear" thing and it could seriously work...The overworld is Peach's castle, of course.
I'm new here and I have NO idea how to add music to my hack. Can someone give me links to programs and give me instructions?
Thanks. So I can't add music to a hacked rom? D: Oh, well.
I am FRUSTRATED! D:< I checked to see if my rom was clean, it was. Then, I put Addmusic and all of its files in the same folder as my ROM, cmd, and Lunar Expand. I pasted all of the music in the folders that came with Addmusic so they could be added. I expanded the ROM to 1MB, it said it worked. I went to cmd and typed in, "addmusic smw.smc INIT" and it said it was a success. I then typed in, "addmusic smw.smc LEVEL" and it said it worked, too. I went on Lunar Magic, loaded the ROM, clicked on the note block icon, and the level music does not appear. Why do I fail? T_T
So...I failed at failing? Yay! :D Thanks, HyperBuu

EDIT: If I make a .IPS patch out of my hack, can I add the music to a clean ROM, then patch the musicified (that's my word) ROM so I won't have to do it all over again?
That's what I got. XP But I also wanna make sure if it's safe to patch a ROM with new music.
Once I put music on a clean RM, can I patch it with an IPS patch of my hacked game to avoid having to redo everything?
I've been looking for Mario's Keytastrophe, but I can't find it anywhere. Did it poof with all the others when all the hacks got deleted?
That sucks. :( Oh, well. I'm making my own hack called Mario: The Untold Story. I have 3 3/4 levels done. :P
Nah, it's alright. I can wait so I can concentrate on my own hack. I was also thinking about finishing the cancelled New Super Mario World. :3
I wanted to change it to a star, but there's a couple problems.

--> It still moves up and down.

--> You can jump over it to complete the level instead of "collecting" it.

Any help is appreciated.
Originally posted by {9}
Originally posted by Ice Man
It's a tileset specific sprite, not standard. :P

Simply re-tile the goal sphere to use sprite page 01 and set it to a place where you won't be using the gfx.

I don‘t speak smart-inese. How do I do that? And don‘t the goal spheres bounce, or am I thinking of SMB3?
Originally posted by fyarball
No the goal spheres don't bounce in SMW.

So, they stay in midair? Cool. Now, how do I re-tile it?
Heh, now I know why my thread got locked.
I'm making a Super Paper Mario type hack, and I've got a problem with the pipes. The lip of the upside-down one and the right facing one doesn't flip. Here's a picture.

Any idea on how to fix it?
9.5/10 You're nice, you type out your words (I hate it when ppl post lik ths), and I like Germany. :P I have no objection against you.
Sorry. I'm new to hacking, so I don't know what's considered "advanced." And I know the top of the pipes are reversed for the opposite facing pipe. That's what I want it to do. DX
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Pumpkinbot's Profile - Posts by Pumpkinbot

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