Hey, this is my first rom hack called Super Mario RPG: The Tower.
After the explosion in Bowser's Castle, Mario resolve to go on a new adventure, after leaving your house, it goes to a tower where the people who need help, so Mario will have to save them.
Your goal is to reach the top floor and defeat the villain (which is not Smithy XD) that is causing these problems.
Title Idea : mosky2000
What I want to add:
A new item I created : Geno Crystal!
This item increases the MGATK and the ATK of Geno, however, do not think it is easy to get it = P
Mario Flame !
Dark Wave Spell !
HandSaw Attack !
1-UP Glove !
Bombs Away Cannon !
It is not complete yet, but I plan to release a demo this year =)
Me too, I think of a more beautiful tone for the level
Originally posted by Rashama Izouki
I'm looking forward to seeing the new monsters
I'm already working on a sprite, keep calm and you will have some new enemies XD
Originally posted by mosky2000
This is like the Pit if 100 trials from Paper Mario. I have an idea! Why not make 100 floors when every 10th floor, you fight a mini boss. Hopefully this will be the best hack to play with going to many floors. The hack should be called Super Mario RPG: Pit of the Tower.
I liked your idea, but was thinking of doing something like Mickey Magical Quest (SNES), each level will put a boss.
Already the title I will use, do not worry, I'll give you the credits my friend!
I will try to put the maximum possible levels, I think we will have between 87 to 100 levels
Your idea sounds even much better than mines XD. A boss per floor . Cool! Yay I'm getting credit and hopefully it will have awesome enemies like: podoboos, 3d world enemies, and even Mario and Luigi RPG series enemies !
Great ideas! I wish I could give you an Oscar! Loved your ideas, but I think that can not be left too many enemies for me to edit, but anyway, thanks for the ideas XD