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Posts by Mission_316
Mission_316's Profile - Posts by Mission_316
Pages: « 1 2 3 4 529 30 »
I'd like to play!
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A couple... if these are already here, sorry. There's too many to remember.

241: Don't try to do more than you feel you are able. Just because some people think that a hack with no ExGFX or ExANYTHING is outdated doesn't mean it is. Do the best with what you have.

242: This is a pet peeve of mine... NEVER give the player a Yoshi in a level if you are required to lose Yoshi in the middle of said level. The only exception is if your hack does not allow Yoshi to travel from level to level. For the rest, it's really annoying to have to ditch a powerup.

243: For that matter... NEVER force the player to lose a power-up to progress through the game. Sure, to get a secret exit, it's interesting, but if you can't get to the next world without it, it's really, really annoying. It's not cool.

244: This has probably been said, but just in case... If you have a podoboo or dry bones in the level anywhere, don't allow Yoshi in. Even if the podoboo or dry bones appears late in the level, don't... you'd have to force the player to ditch Yoshi to avoid a graphical glitch, but no one likes having to lose Yoshi for no apparent reason.

Corollary: In addition to not allowing Yoshi in, don't put a Yoshi egg or a baby Yoshi or a Yoshi block in said level. That's asking for the graphical glitch, rather than a really good player accidentally finding it.
Um, when does this game begin? Am I supposed to have a PM? If so, START THE GAME ALREADY!

Sorry for all caps. I'm just antsy.
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This is round 3.
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8/10 - I don't know you well enough to give you more, but your posts are always helpful and/or on topic. And I love your avatars.
Either what Meta-Kirby said or... it could be the use of savestates. If you save your game to a savestate, edit the ROM, then re-open the savestate, sometimes things don't work (at least not for some people I know). Either that or you're using pallets 0-3... which don't work.
The South Pole
Okay, so you're going to do a different style from world to world or something like that. Sounds cool, but you might want to go for the same style within the same level. The SMW Goomba and Koopa Shell doesn't work for me amongst the Paper Mario-ish GFX.

I like the background a lot, though.
Kuribo's Shoe! Too bad it's only in one level. In one game.
We just need one more...

Someone refresh my memory. If a worker fires a boss, the worker is fired. If TWO worker fire the boss, the boss is fired. But if two workers fire a VP, is the VP fired? Am I wrong about everything?
Miners?



I second the sticky motion.

Further clarification: can we post more than one answer per level? Or, can we submit several answers per post?
What round is this?
Yes! I have received exactly as many votes as I predicted!
O RLY?
(restricted)
Tokyo?

Also, I have 14 points, not 11...
On that blue block... you might want to change the white outline to something more visible so it's obviously not a pallet mistake.

Looks awesome, though. Is that a real Pando sprite in the air? Those guys always creeped me out in SMB2. In a good way.
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Mission_316's Profile - Posts by Mission_316

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