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Posts by supermariosan100
supermariosan100's Profile - Posts by supermariosan100
Pages: « 1 2 3 4 5 6 7 8 »
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No problem, do you know how to import it aswell? if not i can tell you.

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I'm not quite sure, i normally use Sketchup.

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I use Norton, it never does that to me?

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I could help.

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When ever i open it and load a certain rom it bloody crashes TT64

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Originally posted by Mariohacker14
It only crashes with a certain rom? the problem is with your rom then, not with toadstool.


Doesn't happen when i use an earlier version of TT64

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How do i disable Mario's rotation?

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Originally posted by Kazeshin
861c0:
lui t0, $8034
jr ra
sh r0, $b19e (T0)


Thanks.

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TT64 keeps stopping when i load roms at Read Level Script Bank: 26214400 WTF is up with this?

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It just stops responding :/

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v 0.6.3?????
that doesn't exist yet.Also before it stopped working i just added 1 door into a level o_0

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I could make you a HUD for it and put the shine sprite in the arch if you like.

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Originally posted by Kazeshin
what the fuck milleniumluigi, thats not a TT64 issue.

you fucked up your levelscript at 0x1900000, simple as that. it's entirely your fault for hex editing without any knowledge.
from the location of the script im assuming it's a 48MB rom, so i cant tell you which level you destroyed.


You fuck ass, it's a 64mb and it stopped working after i put a door in a level.

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You can close this thread, problem is solved!

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It's about time...

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I want this to be possible, and work with TT64 and the level importer Or at least in the level importer "text wronger" make it possible to change text to Japanese.

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Yeah, i really want to get Japanese roms working.

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supermariosan100's Profile - Posts by supermariosan100