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supermariosan100 Koopa Troopa ![]() Posts: 43/154 Since: Last seen: 5 years, 2 months and 22 days ago |
No problem, do you know how to import it aswell? if not i can tell you.
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supermariosan100 Koopa Troopa ![]() Posts: 45/154 Since: Last seen: 5 years, 2 months and 22 days ago |
I'm not quite sure, i normally use Sketchup.
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supermariosan100 Koopa Troopa ![]() Posts: 46/154 Since: Last seen: 5 years, 2 months and 22 days ago |
I use Norton, it never does that to me?
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supermariosan100 Koopa Troopa ![]() Posts: 47/154 Since: Last seen: 5 years, 2 months and 22 days ago |
I could help.
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supermariosan100 Koopa Troopa ![]() Posts: 48/154 Since: Last seen: 5 years, 2 months and 22 days ago |
When ever i open it and load a certain rom it bloody crashes TT64
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supermariosan100 Koopa Troopa ![]() Posts: 49/154 Since: Last seen: 5 years, 2 months and 22 days ago |
Originally posted by Mariohacker14 It only crashes with a certain rom? the problem is with your rom then, not with toadstool. Doesn't happen when i use an earlier version of TT64 -------------------- Your layout has been removed. |
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supermariosan100 Koopa Troopa ![]() Posts: 50/154 Since: Last seen: 5 years, 2 months and 22 days ago |
How do i disable Mario's rotation?
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supermariosan100 Koopa Troopa ![]() Posts: 51/154 Since: Last seen: 5 years, 2 months and 22 days ago |
Originally posted by Kazeshin 861c0: lui t0, $8034 jr ra sh r0, $b19e (T0) Thanks. -------------------- Your layout has been removed. |
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supermariosan100 Koopa Troopa ![]() Posts: 52/154 Since: Last seen: 5 years, 2 months and 22 days ago |
TT64 keeps stopping when i load roms at Read Level Script Bank: 26214400 WTF is up with this?
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supermariosan100 Koopa Troopa ![]() Posts: 53/154 Since: Last seen: 5 years, 2 months and 22 days ago |
It just stops responding :/
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supermariosan100 Koopa Troopa ![]() Posts: 54/154 Since: Last seen: 5 years, 2 months and 22 days ago |
v 0.6.3?????
that doesn't exist yet.Also before it stopped working i just added 1 door into a level o_0 -------------------- Your layout has been removed. |
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supermariosan100 Koopa Troopa ![]() Posts: 55/154 Since: Last seen: 5 years, 2 months and 22 days ago |
I could make you a HUD for it and put the shine sprite in the arch if you like.
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supermariosan100 Koopa Troopa ![]() Posts: 56/154 Since: Last seen: 5 years, 2 months and 22 days ago |
Originally posted by Kazeshin what the fuck milleniumluigi, thats not a TT64 issue. you fucked up your levelscript at 0x1900000, simple as that. it's entirely your fault for hex editing without any knowledge. from the location of the script im assuming it's a 48MB rom, so i cant tell you which level you destroyed. You fuck ass, it's a 64mb and it stopped working after i put a door in a level. -------------------- Your layout has been removed. |
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supermariosan100 Koopa Troopa ![]() Posts: 57/154 Since: Last seen: 5 years, 2 months and 22 days ago |
You can close this thread, problem is solved!
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supermariosan100 Koopa Troopa ![]() Posts: 58/154 Since: Last seen: 5 years, 2 months and 22 days ago |
It's about time...
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supermariosan100 Koopa Troopa ![]() Posts: 59/154 Since: Last seen: 5 years, 2 months and 22 days ago |
I want this to be possible, and work with TT64 and the level importer Or at least in the level importer "text wronger" make it possible to change text to Japanese.
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supermariosan100 Koopa Troopa ![]() Posts: 60/154 Since: Last seen: 5 years, 2 months and 22 days ago |
Yeah, i really want to get Japanese roms working.
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