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Tip: Doors and pipes act strange near screen boundaries. See this to avoid strange issues.Not logged in.
Posts by cheeyev
cheeyev's Profile - Posts by cheeyev
Pages: « 1 2 3 412 13 »
(restricted)
I think my first level went somewhere along the lines of this:
http://bin.smwcentral.net/u/23893/Level105New.bmp
Well, since the tileset in that image is made by Black Squirrel on Super Mario Fangame Galaxy as apposed to being the original SMW tileset, I used Cement Blocks as the pipes in my first level.

yczedit: table stretch begone

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Well, I've been here awhile but I only started being active again... I hope they don't ban me for me saying that...

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Yeah, self explanatory. Basicly I want her/his pipe ASM hack thingy in my SMW Hack, but I can't seem to get it to 'install' into the Game via ASAR! I tried it with a new ROM and an hacked ROM, but it always gives me the same text:
'pipes.asm:233 (called from pipes.asm:243): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:243): error: Misplaced endif [endif]
pipes.asm:233 (called from pipes.asm:244): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:244): error: Misplaced endif [endif]
pipes.asm:233 (called from pipes.asm:245): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:245): error: Misplaced endif [endif]
pipes.asm:233 (called from pipes.asm:246): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:246): error: Misplaced endif [endif]
pipes.asm:155: error: No freespace found [freecode]
A fatal error was detected while assembling the patch. Assembling aborted. Your ROM has not been modified.'

I feel like this has something to do with the freespace, but I can't free up my Rom because I can't find a thingy to free space up in it! (Or expand it, I don't know)
I need some help.. Um, anybody got some suggestions for helping me or something? I'm so going to be banned for this...

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by MercuryPenny
Originally posted by cheeyev
Yeah, self explanatory. Basicly I want her/his pipe ASM hack thingy in my SMW Hack, but I can't seem to get it to 'install' into the Game via ASAR! I tried it with a new ROM and an hacked ROM, but it always gives me the same text:
'pipes.asm:233 (called from pipes.asm:243): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:243): error: Misplaced endif [endif]
pipes.asm:233 (called from pipes.asm:244): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:244): error: Misplaced endif [endif]
pipes.asm:233 (called from pipes.asm:245): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:245): error: Misplaced endif [endif]
pipes.asm:233 (called from pipes.asm:246): error: Misplaced endif [endif]
pipes.asm:237 (called from pipes.asm:246): error: Misplaced endif [endif]
pipes.asm:155: error: No freespace found [freecode]
A fatal error was detected while assembling the patch. Assembling aborted. Your ROM has not been modified.'

I feel like this has something to do with the freespace, but I can't free up my Rom because I can't find a thingy to free space up in it! (Or expand it, I don't know)
I need some help.. Um, anybody got some suggestions for helping me or something? I'm so going to be banned for this...

Go into Lunar Magic and under the "File" drop down at the top of the program there is a sub drop down labeled "Expand" and under that are several sizes to increase the ROM to. 2 MB is first, and if that's grey there's 4 MB.

Wow, I'm an idiot for not realizing there's a thing for that. But I tried it and it says that it's at that size or larger no matter which option I press.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by MercuryPenny
lol do you think the mods are nazis

Welcome (back) cheeyev. Hope you have a good time (dispute your strange paranoia).

EDIT: dangitt apple and your stupid autocorrect argh I meant despite

Heh, don't mind me and my extremely hyper anxiety, if I do have that.. They're so going to ban me or something.. I just know it..

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by MercuryPenny
Hmmm, strange...You may need to port to a new ROM. I'm on a tablet so I can't really help you with that, but there is a section in the FAQ that explains it if I recall correctly.

I tried that with both a new clean ROM and my hacked ROM, both can't be inserted.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by MercuryPenny
You mean a completely unedited ROM? If so you need to expand it a little by saving a level in LM before patches and such can work.

well, not completely since I aalready inserted the level, but still.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Well, my best idea is for now to ignore that or request it.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by Serperior57
Originally posted by Everest
There is not much information there Serperior57 but I wish you a warm welcome here to SMW Central.

Thanks. I actually began hacking SMW a few years ago, though the only thing I really can do is insert various objects/sprites that already existed in the game. I haven't learned how to insert custom sprites/music with Lunar Magic yet (is it possible?).😮
Of course it's possible, you just need the right tools and tutorials.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by GreenHammerBro
I looked at the asm file that where the error pinpoint to:

Code
%hijackoffset($06F690, BJump)
%hijackoffset($06F6A0, AJump)
%hijackoffset($06F6B0, SJump)
%hijackoffset($06F6D0, CJump)


Did I made a mistake in the asm file (pipes.asm)? I added under the yoshi check:
Code
ORA $1470	     ;carrying item

and moved:
Code
RightDownEnterPress:	;this is moved here so branch is within range ("movedown")
LDA !Status
CMP #$0042
BEQ MoveDown
LDA $15
AND #$0004
BEQ TalkToCement
LDA $187A
ORA $1470	     ;carrying item
BNE DGAFYoshi
LDA $94
AND #$000F
CMP #$0008
BCC TalkToCement
JMP AboveOffsetDown

I'm confused. What do I change in the ASM file?

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by Everest
Originally posted by xirtamehtsitahw
Mice, for all their intended convenience, are infernal little imps created by Satan, as far as I'm concerned!

I highly doubt FuSoYa will change Lunar Magic for just one person here considering everyone else is doing fine.

But still, being able to use Keyboard controls would be good for the lazy and mouseless.. I think..Poptart Cats hate me..

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by GreenHammerBro
I don't know, I test it in my computer and it worked perfectly, I'll try re-uploading the file again. Here.

Okay, now it works. Thanks.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by Javier
When Yoshi sticks his tongue out his tongue gets stuck.
Video:
https://www.youtube.com/watch?v=5uAnoItiBW8&feature=youtu.be

And he can moonwalk. #ab{:LOL:}
But seriously, did you add the patch correctly?

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
This is a great patch and I'll definitely use it in my hack. It reminds me a lot of iChun's Morph mod for Minecraft. Also, is it possible to make another version of this sprite but set it to different tilemaps, and have both of them in the same ROM?

Originally posted by leod
By the way, if anybody has any fun ideas for other powerups like these, feel free to suggest them here and they might just happen.

A simple idea is a Bob-omb. You can turn into one, although you can't jump. Instead, pressing the jump button makes you explode. Exploding will return you back to normal. Maybe even Yoshi if you wanted. Another one is Monty Mole. Pressing down while on a ground tile will cause you to dig into it. Pressing the jump button while you're in a tile to get out of it.

Originally posted by leod
Make sure you aren't using the !Transformed freeram anywhere else and, if you changed it, that it is still cleared on level load.
If you do change it, make sure to change it in every of the sprites and the patch itself.

Is it possible to for a generator or something to clear it on level load?

Originally posted by Skewer
These sound like they'll be a lot of fun to use. As far as an idea goes, I'd like to keep mine simple and say:

Spike Top: Can walk on walls and roofs, jumps low and can fall from ceilings. Though it wouldn't be fun if he was invinsible, so still hurt from eneimes.

That's about it.

My suggestion for this is that when it falls from the ceiling, it gets stuck on the ground for a while, leaving you vulnerable to being hit. Mash the jump button to get back on your feet. Most normal attacks don't affect a player that morphed into a Spike Top, although fire attacks and spikes will hurt it.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Welcome to the SMWC forums! I'm Cheeyev, but I think you could have told that by my username.
Anyways, a restricted Hack likely means that the creator (AirMario, in this case, if I'm thinking of the right Windows Mario World) doesn't want users to steal their ideas and such, or find out the solutions that easily. If you want an unlocked version of it, ask AirMario for it, I guess.
Also, did you download a ROM or an ISP? I'm pretty sure ROMs can't be shared on here, so ISPs are used instead as a replacement.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Remember to put them in the right page and have the right tileset on.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by Elek
Is there a way that I can edit the pipe graphics so it takes advantage of X & Y flipping for the entrances of the pipe?

This is nothing that bad, but your wording is kind of weird.
Originally posted by nambona890
But the one on the right I don't know what you mean by "looks wrong".

Notice how there's a slight bit of cutoff on the one on the right. It's supposed to be connected to a pipe on the right since it has a bit of shading on its right side.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Originally posted by nambona890
Originally posted by cheeyev
What emulator are you using?

BizHawk, but I did read on SMWiki about the palette being screwed up if you use a custom palette on C7, and it says something about changing the overworld palette, but I doubt it will help.

Well, actually, like what Koopster said, it's actually the opposite. Go into The Overworld Editor, load the title screen, go into the pallet editor, and edit the pallet to make it fit. And no need to be so pessimistic about Lunar Magic, I think.

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I have a DeviantArt, if you do want to see my art on there. I don't really visit it much now, though.
Pages: « 1 2 3 412 13 »
cheeyev's Profile - Posts by cheeyev

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