Well, I've downloaded the "goal roulette" custom sprite, but I've found a problem, for me at least. When it ends any level, it always acts like a defeated boss, stopping mario on his tracks, and fading the music in the overworld, wich is bad, because I wanted to use it in every level, instead of the goal tape. I don't know enough ASM to change this and make it act more like the goal tape (music in the OW doesn't fade, mario walks right), only things like palette or GFX used, nothing more nothing less, so.. could someone help me with this?
Edit: Should I include the sprite ASM code? I haven't touched it, but..
Edit: Should I include the sprite ASM code? I haven't touched it, but..