Have you ever played a level in SMBX that's really long, or just flat out difficult, and thought, "Wow, I wish SMBX levels could have multiple midway points." Well, KILROCK had an idea, and he told the entire community about it. To quote him,
Edit: and now, with the advent of LunaLua's multipoints, nobody will care about this method anymore. It didn't help that there used to be no deadline for this project, but oh well.
Screenshots:
Well, it took a year and seven months, but I finally figured out why the passwords would sometimes fail! Basically, if you're holding a sphere when you get a mushroom, the layer attached to that sphere will cease to exist, so what I did was moved the mushrooms from the password screen to the start of the sections that the passwords lead to. That's all I changed. The download link is here:
http://www.mediafire.com/download/58fqmcdl7dqbw33/Password_-_Update_4.zip
P.S. I guarantee that this level is 100% possible; I tested it fully as Mario with God Mode OFF. That said, it should be possible to beat as all characters, except Link (and maybe Peach). Plus, it got accepted, so if that's not proof enough, I don't know what is.
Originally posted by KILROCK
But alas, to the dismay of many, his idea had the unfortunate curse of being wrong. That was when I stepped in (metaphorically) and told the community about MY two ideas for multiple midpoints, ideas that would work. However, not only were my ideas specific to stand alone levels and levels in an episode, but Magician told me how to improve on one of my ideas, and Valtteri told me that everyone knew about the second one already. That didn't stop me; after thinking about it for a while, I finally came up with a multiple midpoint method (yay, alliteration!) that is universal: it works as a stand alone level, and as a level in an episode! People say that's not possible, but I'm a super genius and I think genius stuff.
Edit: and now, with the advent of LunaLua's multipoints, nobody will care about this method anymore. It didn't help that there used to be no deadline for this project, but oh well.
Screenshots:
Well, it took a year and seven months, but I finally figured out why the passwords would sometimes fail! Basically, if you're holding a sphere when you get a mushroom, the layer attached to that sphere will cease to exist, so what I did was moved the mushrooms from the password screen to the start of the sections that the passwords lead to. That's all I changed. The download link is here:
http://www.mediafire.com/download/58fqmcdl7dqbw33/Password_-_Update_4.zip
P.S. I guarantee that this level is 100% possible; I tested it fully as Mario with God Mode OFF. That said, it should be possible to beat as all characters, except Link (and maybe Peach). Plus, it got accepted, so if that's not proof enough, I don't know what is.