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Posts by JimmyJanga
JimmyJanga's Profile - Posts by JimmyJanga
Pages: « 1 2 3 »
I'm trying to add a custom player (SMB3 Mario with raccoon graphics) but when I load it, it looks all messed up.I don't know why.I patched the MuchBetterRaccoon.asm patch with xkas and put the freespace.It still glitches and the emulator doesn't matter.I need help. :(

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Thanks it really helped. Also thanks for the GFX files. :D

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
I'm doing a SMB3 styled hack and I have SMB3 graphics for everything except I want to use long pipes. (Screen-Scrolling) I'm using FuSoYa's Long Pipe patch and it works except for the graphics. I want the corners so I can make the pipes change direction. I would to like to find GFX for those.

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Yeah I know but those are SMW not SMB3 and the corner tiles look glitchy.

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Thanks and you were right. It only took me 10 minutes.I also put it on this website so people can use it. :D

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Ok, recently I got some new music for my SMW hack but it wouldn't work. I figured out that I needed AddmusicK and not Addmusic405. The new one was easier to use, but I found a block. The temp.txt was not there so I couldn't continue. I need help #tb{D'X} (I got AddmusicK 1.0.1)

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Ok, I am using the Start With. asm patch and I do everything right but... whenever I test the ROM, the graphics for about all the sprites is missing. When I reinsert the GFX, the game blacks out at the player selection. Me so sad #tb{D'X}

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Yeah, I did that, but i listened to you and refreshed it. When I was going to add the free space, I didn't change it on purpose and it still worked.

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
I recently added the Super mario allstars music patch into my rom hack and i liked some of the effects to it. But i want to see if i can delete some of them or extract them and add it with addmusick. Is it possible?

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Thanks! I could really use those sfx for my hack.

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Ok so i recently found out that you can edit the sfx for SMW. But there is a sfx i can't seem to find and replace. It is changing the sfx when your score is being calculated at the end of a level.

And btw: is there a SMB3 tileset here? if ot then i'll see if i can make one

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
I know how to patch asm files to a ROM, but most of the time after patching some of them, they crash my game, and it also says in Lunar Magic 0x32 GFX is too big. IDK what is going on. #w{=(}#tb{D:}#tb{O_O}#ab{:(}

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
These are the patches I want to use:

999 Lives
Course Clear Modifier
Darken Pause
Fade-in Pack
Instant Item Box
Start with...
Reverse Gravity
Perfect SMB3 Powerdown
SMB3 P-Meter
Wall Kick
Item Box Mushroom Priority Fix
Disable Score
FuSoYa's SMB3 Screen Scrolling Pipes

Ones I inserted:
SMB3 P-Meter
FuSoYa's SMB3 Screen Scrolling Pipes
Disable Score
Wall Kick
Item Box Mushroom Priority Fix

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
This is a request for SMB3 suits that are useable with Powertool.

It wuld be great if there was a SMA4 Mario Hammer Suit and Raccoon Suit. I know there are raccoon gfx, but they are sightly messed up and won't work with SMB3 animations.

Thank You
:D#tb{:D}#tb{:]}#w{=)}#ab{:D}#ab{:)}#smw{^_^}#wario{^_^}

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
AddmusicK is great. But whenever time is running out in a level and I finish it, the overworld music is also sped up. It does not return to normal until I enter a level and come back to the OW. Also, whenever a SFX is played and another one is played right after, the first one is cut off. An example is when Mario jumps (plays a SFX) and grabs a coin (plays coin SFX and jump SFX is cut off). Is there any way to fix this?

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
I have been hacking SMW ever since I was 7 years old, but I only knew how to edit levels. I started learning about other stuff 2 years ago so I'm pretty much a noob. So I want to know how to change SMW's original Layer 16 tiles to SMB3 tiles in the OW with Mirann's and Luigi-San's SMB3 Ow GFX. Also, how can you delete the Events? I know there is a patch for it, but I used a patch on my ROM already. If this won't work, is there a way to copy Overworlds?
Link:https://www.dropbox.com/s/gjezrzv1r5texgd/New%20Bitmap%20Image.bmp?dl=0

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Thanks!!! That tutorial was very useful. Now I can start working on the overworld.

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
I don't there are any sprites like that in the sprites section. There is a cloud sprite that produces brick stairs like in Yoshi's Island. The sprite is in Carol's Brutal Mario hack.

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
I am inserting custom sprites that have SFX included with them. I'm inserting them with Romi's Sprite Tool and the behavior is fine, but the SFX isn't. The hammer bro I added has the SFX of releasing an item from the reserve box and the boomerang has no sound at all. I can't seem to find the SFX in the .asm file. The sprites are in the Sprites section. Also I have the classic goomba inserted, but I already have the GFX in the ROM so how to I direct the custom goomba's GFX to the one in the ROM?

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
How do you add custom palettes for the HUD to use? Because my hack is SMB3 styled, I'm going to need it. And is there any .pal files that have it.
Also 3 things:
Map Classic Goomba GFX
Add Extra SFX
Extract Music

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Spends all his time on Garry's Mod or Sleeping

Currently in a SMW Hacking mood...
Pages: « 1 2 3 »
JimmyJanga's Profile - Posts by JimmyJanga

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