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Tip: When making your overworld, mix the terrain up! Add decorations to the overworld. Don't leave large empty grass or sea regions. As an example, angled land and multiple colors look much more interesting than square land and flat, plain colors.
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Posts by bowser5543
bowser5543's Profile - Posts by bowser5543
Pages: « 1 »
Hello! A long time ago, I remember having a tool that helps me create blocks. (So I don't have to know ASM) It lets you pick the side of the block and then you can pick what happens when you hit it from that side. I cannot find that tool anymore and it is now too hard for me to make blocks. Does anyone know where this tool went? Or, possibly, a substitute? I can learn pretty quickly, so if no one can find it, I can learn ASM. :l
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Oh my gosh! You found it! I love you!! :D Thanks! BlockCreator was the exact tool I used! Again, thank you so much!
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Hello everyone! I want to know how to change the last level. As in, how do I make the game think level 5 is the last level and play the credits? Any help would be appreciated. Thanks! :)
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Thanks! ^^ I passed it like 10 times then. XD
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Lame name, I know. I hope you guys will help me rename it.

I have the first world done. Here are some screenshots.



Other than that, I'd say the overworld submap needs work. I didn't show the two last levels because it's a secret. I'll show them upon request though.

Edit: Uploading has been learned.
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#smw{^_^} Thanks! Here are my screenshots!

Anyways, my submap needs work. And I need a better name. #smw{:peace:}
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Thanks. Lol, I can assure you that 6 and 12 are completely different levels! #smw{-_-;} Also, I know how to create and use map16 blocks. I will work on the enemies and fix the typo. About poor Yoshi, I have no idea what happened to him. Any help? And the blue line in the background is just for decoration. It is a testing facility that happens to not use a background. (Think of other levels as that same room with a different background and objects. Kind of like a simulation.)
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Hey. I think it would be better for you to play my hack. Should I upload the ips to file bin? Also, about the bmps I won't change them until this is kind of over. I have a lot of space, after all.

Edit 2: Learned yychr.
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Okay, guys. Here is the hack.
http://bin.smwcentral.net/u/25363/Super%2BSecret%2BWorld.ips
^ Just copy that. #smw{<_<}

Mod-edit: No worries, I fixed the link.

Edit: I love Yychr!

I-It's B-Beautiful. #smw{^_^;}
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Hello everyone. I have a block that I'm trying to code. The bug that I found is that when you have an equal amount of coins, it will not add one to the counter like it is ment to do. Can someone help? Here is my ASM file.

http://bin.smwcentral.net/u/25363/Drums.asm

^Copy this because I have trouble with links.

Edit: I might be able to test further if there is some sort of sleep command. If there is one, you should tell me.
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I'm trying to add coins to the counter until it reaches the value in !Coins. And if the value is smaller, it should wrap around.
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Where would I put that block of code?
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My brain is dying. #smw{x_x} Can you explain what lines of code do what and what UberASM is?

Edit: Okay. I give up on ASM. I can't find tutorials, and when I ask a simple question, everyone stops responding. If anyone can point me to a good tutorial that can explain all functions, I won't give up. But for now, goodbye ASM community.
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Thanks for trying to help. However, I'm not going to code again unless I have a tutorial. Thank you for your help, MarioE. You have been very helpful. #smw{<_<}

Edit: I found a tutorial. Hello, ASM community! Let me study a bit and I'll be good! #smw{^_^}

Have a nice day.
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Currently Testing: See signature.
Already Tested: See signature.
Type of Tester: Bug Tester
Upper Limit of Levels: None

Description: I will do the best that I can to help everyone out. I can report that I'm busy when I am. Please do not send me Kaizo hacks. I cannot play them, due to the difficulty.

Edit: I'm ready for testing! PM or Skype me as soon as possible!!
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Hello, everybody. I just wanted to know how to use Xkas on Linux Ubuntu. It says it's supported, but I cannot get /src/ to compile. It keeps saying things about deprecated commands and cannot convert char to string. Can anyone help?
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Thanks.
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Hello. I am new to SM64 Modding. I wanted to start of by playing hacks. Here are my steps to patch:
1: Use ROM extender 1.3B
2: Use Ppf-o-matic
3: Start the rom!
The only problem I have is actually running the game. I can tell that the file was patched correctly because the header of the ROM changed to the game's name. Due to OS limitations, I cannot use PJ64. (IMHO, Mupen64plus is better anyways..) How do I set the memory to 8MB in Mupen64plus? By the way, the file size is 49.7MB

Edit: If you comment, please Skype or PM me. This will ensure that I will receive an answer.
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Why? Because I need one. I need something that can edit Sm64 objects that wasn't made with Adobe. Are there any alternatives? Probably not. It would be nice to at least get rejected. Thank you for replying. (If you do.)
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bowser5543's Profile - Posts by bowser5543

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