Originally posted by ghettoyouthHe uses BMF's HDMA kit.
The original Nintendo logo is still there in d4s' HDMA kit. He just disabled the sound effect and set the brightness to 0.
x15C1 Sound effect Nintendo logo sound effect
x15CB Brightness, set to 0F to see the logo.
Wow, nice find. Now that you say it, there's indeed a long phase where's the screen just black after the HDMA-logo fades out. Never noticed that before. So I guess I will enable it again. At first, I don't wanted that, because I thought that would only make the intro longer and more annoying, but since that isn't the case anyway, I think of bringing it back to the hack.
It would be still nice to get rid of the HDMA-intro.
Btw, I've never heard that BMF made a kit, too, what's the difference? Doesn't it have that much effect possibilities (since d4s kit seems much more popular) - so far I've noticed that the HDMA in Carol's hack get's disabled/enabled by going to different areas, which isn't possible with d4's kit, which I've found somewhat annoying. I know there's a custom block which can disable HDMA-effects, but not a block for enabling it again. So, If you set up 105 with a certain effect and warp to Level 1C5 for example it doesn't really matter if you want a different effect in 1C5, it will be the 105-effect unless the level is over and you go back to the overworld. Weird thing about that, that in the HDMA-text-file which comes with the kit you have the chance to set up effects in levels which aren't accessable directly from the overworld, but they won't work anyway, or I'm missing something?