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Posts by AlwaysANoob
AlwaysANoob's Profile - Posts by AlwaysANoob
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Originally posted by TheLostKooper
Originally posted by Alex No

Hmm... How do you know what world number are you in?


Would the clue be the words "World 7" in the SMB3-styled status bar?

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

So... there's a lot coming to Wii U soon, isn't there? xD

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Something came up with my family, and I've been stuck in a hospital for the last week, so I've been unable to work much on the sublevel. I have got some progress; but little.

I apologise for the delay; I'll be sure to continue work on the level ASAP.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Originally posted by Daizo Dee Von
Tell you what, I'll port my version, and people can compare the two. Although, since people seem to be bias against me, I get the feeling I'll get the sh*[email protected] end of the stick again no matter what I do.


You lost a vote; doesn't mean we have a "bias" against you, we purely just didn't like your song last time. You aren't going to get the "s*[email protected]" end of the stick; you'll either create a good song people like, or you'll make a good song, but people won't like it.

I look forward to your port.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Woo.

Edit: Sprite tile errors BE GONE!

All information (including sprite slots) is inside Information.txt.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

We need a very abstract song for this level; something that gives a very dreamy feeling to it.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Originally posted by Erik557
The main problem with the level is the insane amount of sprite tile issues, which made the level not enjoyable because of some unfair deaths


Yeah, I left sprite buoyancy on. Whoops.

Originally posted by Erik557
Apart from that:

THIS GUY IS WAY TOO FAST
JEEZ


Replaced with a slower one.

Originally posted by Erik557

Either raise the time limit or remove this waiting thing, I couldn't make it with the Yoshi Coin to the end (which is needed)


Raised to 300.

The file has been updated here:

Originally posted by AlwaysANoob


Also I've chosen a better sprite memory setting.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Originally posted by Erik557 (General Discussion)

This is what happens if you get too many lag on screen: the NMI gets no time to update itself and thus it writes random colors (or something like that)


Originally posted by Von Fahrenheit (General Discussion)
Alright, I guess I should explain the glitch. There are two ways to completely avoid it:
1. Don't use colors 0x00-0x0B for your backgrounds. This status bar uses a total of 12 colors, which is not much (SMW's status bar uses 16 colors).
2. Don't put enough enemies in your level to generate lag. The glitch can never happen if there is no slowdown.


I'd be willing to go through each level and check to see, in normal circumstances, if this glitch occurs.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

I was referring to lag. The sublevel I just submitted, even in areas that have no visible enemies (I say visible because the Boom Guy enemy stays loaded when off the screen), the background still glitches up.

I suppose, in all, that also allows for us to find laggy areas of levels and adjust them accordingly.

I'm just trying to be helpful after taking ~4 weeks for 1 sublevel...

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

44) ForthRightMC, ForthRightMC, ForthRightMC

don't deny it

CUSTOM MUSICCC

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

As a matter of fact, it is complete; except for a boss, but that doesn't exclusively come under level design.

Thanks for stating the obvious - where would we be without you?

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

A new Event Course was just released, called "NES REMIX". It's based off the eShop game NES Remix and features 1-1 from SMB with star power and 1-2 from SMB done backwards.



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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

I'm fine with the palette, honestly. Though, what would be cool is if the objects surrounding each door represents what is through each door. For example, near one door could be Bullet Bill cannons to represent the Boom Guys in my sublevel.

That's just an idea, and I like the room regardless.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Originally posted by #morton
AlwaysANoob - I like it; it's a very neat distraction - the right to left gimmick certainly helps it stand out. The music choice was very neat (Kirby? Sounded like it)
~Erik557 - see merc you're horrendous
~Erik557 - yeah sand canyon 1
~Erik556 - irony because snow
AlwaysANoob - The screen occasionally glitches up due to lag, but only at the start
~Erik557 - but it was the dumbest song i found
AlwaysANoob - and the ending would give my brother a seizure
~Erik557 - lol poor of your bro
AlwaysANoob - But, overall, I liked it


If you're dumb (ForthRightMC) then you'll not have figured out that I, if I could, accept this level.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

(restricted)
Right...

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Calling it that I get some sort of near-impossible request and then produce something underwhelming.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Originally posted by ForthRightMC
I think I just name it Grapes of Wrath.


That would work if there were actually grapes in the level, rather than purple-coloured objects.

I'm still a fan of the level design, regardless. Challenging, but not unfair.

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

(restricted)
Captain Toad is arriving on the 25th. Birdo and Excitebike Rider are arriving on the 31st.

https://twitter.com/NintendoUK/status/679248013383098368
https://twitter.com/NintendoUK/status/679248788930887681

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Current Project: Vanilla Rendezvous, my project. Click here to see the C3 thread.

Finally back and more active than ever!

Quest on Full Moon Island 2

Go watch GamingWithDrew at http://www.twitch.tv/gamingwithdrew

My Backloggery

Pages: « 1 216 17 18 19 20 21 »
AlwaysANoob's Profile - Posts by AlwaysANoob

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