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Posts by Romano338

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Oh ok, that's because I often read that it needed to be AM4 #tb{:DD} Thank you, I'll try that! I did my first file, still need to test it in game!
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Hello there!

I have questions/doubts about the Individual Dragon Coin Save.
My goal is to have the Dragon Coins saved at midway (to facilitate a lunar dragon type of run). Only that, nothing else that changes from original SMW.
This patch does it, but it also does a lot of other stuff, and those stuff talk about saving infos on certain RAM that need to be unused, dragon coins replaced,...
Plus comments suggest that it can cause problems/not install properly.

Could you help me to set it up properly? I'm not even sure where I need to change the settings :D Do I only have to change the parts with "!" before (so in the first part of the file, under DEFINITION")?
So far I'm thinking:
Code
	!uppertile = #$0025
	!lowertile = #$0025


Code
	!Midpoint = 1
	!Replace = 0

This should allow to have the save only at midway (not every coin).

And this, I have NO idea. Don't know what it means or anything:
Code
	!FreeRAM	= $7FA660	; 0x300 bytes, $7FA660-$7FA95F
	!FreeRAM_SA1	= $40A660	; 0x300 bytes, $40A660-$40A95F
	!buffer = $7FA960		; 0x08 bytes. Only used if !Midpoint is set to 1
	!buffer_SA1 = $40A960


I don't really know if I have to change anything under that
DEFINITION block.

Also, how do I know the item memory index of a sublevel? It says "Dragon coins won't be saved in a sublevel whose item memory index is 3"

Thank you!! Sorry for asking such probably basic questions!

PS: or if you have a file that only does the "dragon coins already collected are saved by widway", I'd take that too. Couldn't find it though
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Oh god I'm dumb...
Thank you for the informations on FreeRAM. I don't have that much asm. If I end up having to much, I'll have en error? Or the game won't launch? (basically, how will I notice that there is a FreeRAM issue).

Thank you for the last info too. I had read stuff about SRAM plus patch, but I wasn't sure anymore if I needed it, or if it was optional.

Again, thank you.

EDIT:
Oh my god it broke everything #tb{:DD}
I went from what's on the left to what's on the right (Mario dies by the way, there is no ground)



I installed SRAM plus by MarioE as it was in the zip (I think I might need to change something in it?) and the dcsave file as I put it above
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Hi

So someone jokingly mentioned that Mario isn't on the dots in my overworld. And indeed, he isn't, that bugs me, yet I can't find why.

See how he is, I think he is only right for the the switch palace and Yoshi's house:


For people who never paid attentionin SMW (like me):


My paths look ok:


It's done the same way it is in SMW:


So I just don't get why.
FYI I start my overworld with a vertical movement (down). So from Yoshi's house down to level one. Don't think it has anything to do with that move being vertical, but maybe it is.

Any ideas on how to fix it?

Thanks
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Oh ok! Then I think I know where my problem is!

Then and now:


I was so focused on the problem being about the dots or Mario's placement that this never bothered me!
Seems to work just fine!
Thank you!!
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
When you add a music in the game, and that it changes the death music and the jump sound effect, can it be because the music file inserted is too big? It sounds glitched, not replace by something I've made (I think)
The numbers given in AMKGUI seem huge compared to the original musics (biggest in bytes for SMW is like 0x0816, some of my files are 0x17B7...), but I don't even how to reduce it anyway.
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Something is driving me insane #tb{:DD} in a level where I use platforms/ropes.
Sometimes blocks nearby the ropes can stop the platform/rope I'm on and it goes back the other way. Sometimes it doesn't. And I don't see any consistency.

See that example

My blocks act exactly as munchers: priority OFF, act as 12F. And I used to have other deaths blocks here, worked perfectly. I moved everything to the left (shortened some guide lines so the pace of the level is faster), so the only thing I see is that blocks interact with platforms/ropes in a different way depending on their X position.
EDIT: I just moved it one tile to the right and it works. Like what the hell?!

Anything so solve this without having to move everything back to the right (it really slows the level and there is too much waiting)
Thanks
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Originally posted by Alcaro
Line guides don't care about the Acts Like setting. Move your block to another map16 slot.

Or use this patch.

Thanks ;)
I tried the patch and there are some "new" interactions I'm not fan of (involving original oject, like clouds) so I'll probably have to pass on it.
About moving my custom tile to a new map16 slot, I'll try! I tried a couple of other slot that changed nothing, but I guess I need to find the right one.
Thanks.
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Originally posted by Alcaro
As far as I know, the lines only care about the low byte (last two digits) of the block ID. Try making it the same as an object that's known to not annoy the lines. 25, for example.

Ok ok, I see.
So my death block is now the tile 425, and it works. Although it didn't at one place in the level. Don't know why. So I worked something around it.
Honestly, I would have never thought about stuff like that. It's weird sometimes how video games are made. And I'm always surprised at people knowing those stuff. It's like, I would never find that out!

Thanks!
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
I take back what I said, it doesn't work. And my way around can't quite work either.
I tried putting the blocks at 425 (so 25, like the empty tile) and 42F (so 2F, for the 12F of munchers) but it doesn't work. Maybe I misunderstood the last advice, maybe it was not what I was supposed to do.
Man that's frustrating! Especially when munchers work fine but there is no way I use munchers for that!

EDIT: and now I move everything to the left by 2 tiles, and it works... man that's so weird. Anyway, everything seems alright now!
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Hi

I'm looking for a way to convert *.spc to more common audio files, like MP3.
Right now the only way I see is recording it (with like Audacity or something) while playing it on the computer, but it's really not a simple way to do...

Is there any way? Without losing anything from the original

Thanks!
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
VLC reads *.spc #ab{o_O} #ab{o_O} #ab{o_O} I had no idea
Well then I don't even need to convert them, since I wanted one software to read my music, and I already read it with VLC!
Thank you very much! Now I also now I can convert it with VLC ;)
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
I'm looking for both SNES Tintin games sountracks: Tintin in Tibet and Tintin And The Prisoner Or The Sun.
I have the *.spc but it's not directly useable in SMW (no txt/brr), and I tried making it myself but files are huge and when I used it in a level, it caused issues.

Here are the 2 soundtracks in *.spc
http://snesmusic.org/v2/profile.php?selected=3039&profile=set
http://snesmusic.org/v2/profile.php?profile=set&selected=48

Any idea where I could find that?

Thank you

PS: hopefully it doesn't completely break rules, the thing is I'm really looking for soundtracks and not just one music.
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Hi again!

Someone told me that in SMW there are these piranha plants:


That I just have to download the graphics.
How does all this work?! Is there a detailed tutorial? Is it complicated?

And also, are there other similar stuff? (that are in the game but I need to download graphics)
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
Thanks, I'll try that when I'll get some time!
So this piranha is like "hidden" in the original game? (well, without graphics)
Are there any other interesting stuff working that way?
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
I barely started, I already have 2 issues #ab{x_x}
- I don't really get the part with the batch file. No idea what to do and how to do it.
- I can't open "list.txt" since I have no such file
Not the best of starts #tb{^V^}
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
I don't really know where to post my request so I try here.
So I'm looking for the background displayed on that picture:



Found here

It's looks great with reghrhre's foreground, but it's not mentioned where it comes from, and there is no point in asking him since he hasn't been active in 18 months.

Does anyone know please?
Thanks
Super Mario Pants World
Luigi's Lost Levels
New Super Mario Pants World
Luigi's Lost Levels 2 - Back With A Revenge
Luigi's Lost Levels 3 - Electrik Boogaloo
VLDC12 - 72HoKaizo#1
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