With the recent release of Super Mario Maker, I discovered the Mario hacking community. I think that, when I have a better understanding of it, I will try to make a hack myself one day.(And possibly get Super Mario Maker and share levels, of course.)
I got this username from an old vinesauce video by Vinny. It's called "Supra Mayro Kratt" or something like that. I thought it was pretty funny, and since I both like Nintendo and vinesauce, I made a username that references both.
This is one of my favorite Wii games of all time. For those that don't know, Fortune Street (or Boom Street depending on where you live) is a monopoly like game, where you move around on a board and buy properties. The thing that Fortune Street does to set it apart from Monopoly is the stock market system it has.
That may seem boring at first, but let me explain. You can buy stocks in certain districts(which have about 4 properties in them). When you buy 10, the stock value goes up and you get money. You should buy stocks for districts you have properties in, because when you invest in your shops(which will increase the value and the amount your opponents have to spend when they land on it), the stock value goes up, depending on how much you invested. This can lead to quite interesting games.
However, if this mode is too complicated for you(which it really shouldn't be), the game has Easy mode to offer, which removes the stock system and districts. You have to buy shops right next to each other for them to upgrade naturally.
You can play as Mario characters, Dragon Quest and Final Fantasy. Yeah, this game was made by Square. But when playing alone or online(Yes, this game has an online mode. I'll get to that in a moment), you have to use your mii. This doesn't really bother me, but I think it was a missed opportunity. And also, the difficulty of the computer is based on what character you choose, which makes no sense to me.
Now, the thing that makes this game so much better than other party games such as Mario Party is the online mode. This game is about 1 and a half hours long, so it might seem ridiculous, but it really isn't. The reason why people say Mario party shouldn't have online is that people would force disconnect from games.(possibly because of the RNG the Mario Party games are known for) But, as far as I know, no one as force disconnected on Fortune Street. And before you say that Nintendo WFC is down, we have Wiimmfi, which is supposed to replace it. Friend rooms were recently fixed on Wiimmfi, so that's good.
Well, I think that's all I have to say about this game for now. What do you think of it?
I've never had a problem with headphones. I've only had to replace them in a few years intervals.
Oh yeah, if you're curious, I've only gotten three headphones. The first one quit working for no reason(or something, I can't really remember), and the second one had its right part broken. My third one is the one I'm currently using and I have had no problems with it yet.
Hi everyone, I've recently started hacking, (so please excuse me for being a newbie) but there's something I can't figure out. The FAQ about overworld editing explains how to place new tiles, but when I do as it says, the tiles don't actually place themselves. What am I doing wrong here?
Yeah, some games can be really long, depending on what board you choose. You can also change the settings of the game so that the target amount will be lower, thus shortening the game.
Also, I forgot to explain this: The game's level up system. On the board, there are 4 types of suits(diamond, spade, heart, and club) that you must collect. When you've gotten them all, you have to head back to the bank for a promotion. When you get a promotion, you get to the next level. And of course when you level up, you get money. The higher level you are, the more you get paid.
I don't have much to show because I've just started making this, but here's the title screen and a very WIP overworld:
On the overworld, I can't figure out how to make the path look normal, and how to align it with the level circle thingy. I also don't know how to change what level it goes to. If someone could help me with these things, I will credit you in the final release.
Anyway... I (sadly) don't have any levels finished. I will show them when I get more used to Lunar Magic and when they don't look like a blatant edit. Until then, let me know what you think.
Thanks for your help, but a new problem has emerged. For some reason, Mario & Luigi in the Lunar Magic Overworld editor have yellow yoshi's for some reason. And when I load the game, they don't have a yoshi and I can't move anywhere.