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Posts by RandomRamen
RandomRamen's Profile - Posts by RandomRamen
Pages: « 1 2 3 4 5 6 7 8 »
Well, I don't know what I do wrong... But Mario can't keep going after he goes trough a level. Yes, I've put new routes, set the directions to enable after the level is passed, but still I can't make mario go to the next level. I think it's something about events, because I know almost nothing about events XP

Can somebody help?
Try using lemetaal. It can do nice tricks to change your rom.
a level ender should do the trick (I think). it is a sprite that comes with sprite tool, tought I don't know how to use it -_-'
I had some time looking for this error in the forums, but looks like I'm the first one with this thing. I'll do a complete report.

I don't want exactly to use Birdo in my hack, it was just a test. I've set the sprites.txt file this way:

11 birdo.cfg
12 egg.cfg

Sprite tool went correctly. Now, at Lunar Magic, I've opened level 112 for testing and put Birdo this way:

Command: 11
Extra Info: 2

Okay... It appeared as a grey Spiny, and Lunar Magic said it was a Buzzy Beetle... Then, I put Birdo's ExGFX as 80. I changed SP4 to 80. It became something that looked like a hedgehog in Lunar Magic. No problems until now.

So, I started the game...



This black birdo appeared... and, it couldn't hurt me, I could jump on him, get trough him, all he did was to be always facing me...

Report complete. Can anyone help me?
Actually, Birdo is just a test. The palletes aren't the main problem, but hedoes nothing, he can't hurt me, I can't hurt him, he doesn't move or jump, all he does is to change the direction he's facing. I want to fix this first.

EDIT--------------------------------------------------------------------

I tryed the game once again, but in Snes9x instead of zSnes. Birdo acted absolutely correctly! What do I do? zSnes is my favorite emulator! Do I post a comment like "play this with Snes9x or the game won't work correcly"?
How do I make a HP bar for Mario or Luigi, like in some bosses in Brutal Mario World? I'd like Mario to be always Big Mario, and die only when the HP bar is empty.
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I'm new to use patches, and I don't know much about it... I'll try to do what you said, but I don't think I'll have success XP

EDIT--------------------------------------------------------------------

Just as I tought, M I S S I O N F A I L E D . I couldn't understand it, but I'm trying it in my own now. If i give up, I'll PM you asking for the patch.
I redownloaded zSnes and now birdo and the egg are working just fine. I think it was the version. Thanks for the help, everyone.
Yeah, what you download here is not the ROM, but the IPS. the only way to play it is patching it with the Lunar IPS.
*start singing DemonLemon's "The Ultimate Showdown of ultimate destiny"*
when I was a child, I got scared with the boss music of the first sigma virus stage of megaman x5, I was common to the "something-like-childish" music themes of megaman, then it comes with a suspense music followed by that freakin' piano music
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What do I need to know to be an Advanded SMW hacker?
Originally posted by Smallhacker
Great thread.


It is in the right place, isn't it?
0_0' thanks, there will surely be a great time before I become an Advanced SMW hacker
Ramen Mario

Eats Ramen!
I've placed 5 Yoshi coins in one level, and only one of them has this bug: once I get it, I get a Yoshi coin, but the lower half of it keeps in the screen (doing absolutely nothing). How do I fix this?
I'd like to make some ExGFX, but I know nothing about it... could someone tell me the basics?
Pages: « 1 2 3 4 5 6 7 8 »
RandomRamen's Profile - Posts by RandomRamen

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