A hack called The Bridge to Kaizo is in production. This hack is a great first Kaizo hack for people who just beat the regular game. The levels are short, contain helpful message boxes, and have extended my creativity above and beyond. (Tons of gimmicks in here!) This hack can easily be done without savestates and really sets a good foundation for the next Kaizo hack, teaching tips, tricks, and minor glitches without confusing the player.
I expect this hack to be done in at most five weeks, and it will have maybe 30 levels.
Here are some screenshots of what I've done so far (16 levels):
A falling platform plus a thwomp.
An abyss-mole level.
Here, I edited a lava tile to act as a piranha plant so that the fireballs bounce back and forth.
The spin jump and item glitch.
Usually, levels where you have to keep things to the very end are boring and tedious, but fun segments make it engaging.
When the switch is on, you can't make progress. When the switch is off, you can't make progress. So you have to switch between both? heheheh
The goomba hits the switch, which makes the platform fall to the bottom line. Jump on the goomba when it comes back to life.
An eerie level. Mario has to set goombas wisely to bypass obstacles.
Later, Mario will take a Lakitu Cloud back, but the return trip isn't necessarily easier.
Can you figure out this boss fight?
Can you figure out what to do here? (this is a speed level)
Friday the 13th for my 13th post