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Posts by Green Jerry

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Originally posted by Yan
Probably you will want to use this patch if you don't want to overwrite Mario original palettes.

Warning: It links to a xkas patch. The last time I patched a xkas patch (even using the correct freespace) made my ROM crash when Mario dies (Reason: The patch was made in 2009).



Originally posted by Paperdomo101
Actually, it's SMBX. The graphics look beautiful though.

Super Mario Bros. X is actually this:
Title screen:

1-player mode:

2-player mode:

Compare the 2nd screenshot with Reggie's screenshot. The HUD is very different from the one shown in Reggie's screenshot.



Originally posted by chineesmw
How many worlds are there in this hack? 12, right?

Did you read the thread's title? There is 12 worlds in this hack:
Originally posted by G.D.
This is my new hack called "New Super Mario World 1: The Twelve Magic Orbs"very generic name. This hack has twelve worlds.
.



Originally posted by Paperdomo101
Yes, thats the normal game. You can make custom games using the editor, allowing a huge amount of customisation including HUDs. I'm fully aware of what SMBX is. Oh, yeah and Reggie made a thread on the SMBX forums if I'm correct and has posted this on there. Not sure if this info is outdated or not, so he may have made a custom fan game.

Wow! I didn't know about this.



I've found this on the 'Donations are closed' thread:
Originally posted by Sayuri
My future telling haxor indicators tell me that this site will close on January 1st, 2017.

Is that true? The site will close on 2017?



Did you cancel this hack? You said Tryclyde wasn't working properly.
Originally posted by Pixel-Gon Gamer on the Reasons for Cancelled Hacks thread:
I've cancelled Super Mario Dream World because I can't get Tryclyde to work.


:(



I have ripped both the background and the foreground of Dust Hill Zone from a Sonic the Hedgehog 2 hack. The clouds are from Green Hill Zone:


Before I submit it to the SMW Graphics section, look if there is something wrong in it.



Originally posted by Von Fahrenheit the Sprite Rejector
1. We don't accept TRASM sprites.
2. This sprite doesn't really do anything unique.

Seu sprite foi rejeitado, porque foi feito para TRASM e porque ele não faz nada diferente. Agora o link não funciona.



Originally posted by Gamma V

The world counter is showing 'World 6'.



When I clear the level via flagpole with the SMB3 Status Bar patch installed, the bottom of the screen shows cutoff:

How I can fix this?



Originally posted by GreenHammerBro
Hey, FuSoYa

I notice that the manuel trigger of examination also freezes even if you set a value to the Manuel trigger. Can you fix that (you can still have that frozen if your ASM checks $9D)? Because I'm designing an interface-like passcode ASM where when you press up on a monitor, the game freezes ($9D is set), Mario enters a state where he cannot move, but move the cursor to set the digits of the passcode. He can exit that state by pressing B.

FuSoYa is currently inactive (Last seen: More than 4 weeks ago).
Edit: Proof picture:




Originally posted by karen13505
Oh,e pretendo remover todas as imagens do desenvolvimento da hack

Se você removê-las, elas serão trocadas por uma pequena imagem mostrando colinas sendo cortadas por uma linha diagonal preta.



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