Originally posted by LeirasSorry for annoying you with following dumb question, but even if I know SMW since 20 years, I´m a noobish newbie to SMW-Hacking:
Usually the Background is Layer2 or one of the "predesigned" Layer3 BGs (tilesetspecific: windows, fish, etc.). But for example worldpeace (just to mention that well known one) inserted that (usual Layer2) "Cloudy BG" as a Layer3-BG in his VLDC9-Level. I´ve tried this, too, but I failed (Layer3 was completely blank or it was just overwhelming glitchy). So, to help me, I would beg you to:
a) explain how I can insert Layer3 as a normal Background to my level (I already know that it has something to do with 2bpp and 4bpp and that I have to use YY-CHR
or
b) give me a link to a tutorial, where that issue is explained very detailed. I already browsed through SMWCs tutorial- and documents-sections but everything I read, wasn´t useful concerning this specific "problem".
I hope that you can help me and I apologize for my bad english and for asking that a noobish question, but for now I see no other way, to get a nice looking Layer3-BG inserted in my Level.
Thank you in advance
Leiras
First, go to the level you want Layer 3 in. Then, open the overworld editor, press Alt+F11 (or go to "File > Layer 3 Level > Load Layer 3 of Level"), and click yes. Now you have the Layer 3 of the level loaded, and can edit it the same way you would the title screen, credits, or overworld. ExGFX can be used by clicking
in the level editor and enabling the GFX bypass.
When you save it, select an unused tilemap slot and choose how big you want it and the general display area of it (note: Layer 3 will normally not be able to display in the space occupied by the status bar), then press okay.
To actually turn it on for your level, simply press
, and check the box labeled "Enable bypass of standard Layer 3 tilemap for this level". Fill in the info in the boxes below with the info you filled in before, and press okay. If you did it correctly, Lunar Magic will now be displaying your Layer 3 in the level.
You can then modify the behavior of your Layer 3 by going to
. You can force Layer 3 on top of everything with the first checkbox, and you can modify the way it moves or displays with the second.
Edit: I'm now a
Shelless Yellow Koopa! (Level 4)