Completed Carnival Layer 3 for Adsila, approved here.
Posts by Green Jerry
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Tested the entire hack. Found no major bugs (that I know), but I did find a few visual glitches/errors and some parts that slow down the game.
HDMA gradients show up during transitions. Use this UberASM code to fix this.
Additionally, you can apply this patch to fix the flickering on the title screen that's caused by the HDMA gradient.
The main overworld has some perspective errors. The red lines show the parts where to need to change to fix the perspective.
North Noon also has some parts that slow down the game.
On the goal room of same level, the score card makes the layer 3 water disappear.
It's also possible to make the game slowdown on Christmas Clash, on the part where you need to use a P-Switch to progress, as well as on the part with the Spike enemies that's right before the boss.
About the difficulty, I'd go with Normal.
HDMA gradients show up during transitions. Use this UberASM code to fix this.
Additionally, you can apply this patch to fix the flickering on the title screen that's caused by the HDMA gradient.
The main overworld has some perspective errors. The red lines show the parts where to need to change to fix the perspective.
North Noon also has some parts that slow down the game.
On the goal room of same level, the score card makes the layer 3 water disappear.
It's also possible to make the game slowdown on Christmas Clash, on the part where you need to use a P-Switch to progress, as well as on the part with the Spike enemies that's right before the boss.
About the difficulty, I'd go with Normal.
Sorry for not replying to your PM, I was busy with other stuff.
Anyways, Guts Man can be found here, under the 「カスタムスプライト・ブロック」 section, called 「ガッツマン(初代ロックマン)」. On the same page, you can also find Cut Man, called 「カットマン」., Elec Man can be found here, Shadow Man can be found here (click on the 「緑色」 to download), Star Man can be found here, and I assume Bit (from MMX3) is the later installment boss you're reffering to. The specific version I've used can be found here, but there's also a newer version from this same boss that can be found here.
Anyways, Guts Man can be found here, under the 「カスタムスプライト・ブロック」 section, called 「ガッツマン(初代ロックマン)」. On the same page, you can also find Cut Man, called 「カットマン」., Elec Man can be found here, Shadow Man can be found here (click on the 「緑色」 to download), Star Man can be found here, and I assume Bit (from MMX3) is the later installment boss you're reffering to. The specific version I've used can be found here, but there's also a newer version from this same boss that can be found here.
This time, I'm releasing two short demos.
You can find the download for both demos on the bottom of this post.
Friend Level Compilation - 4 Level Demo
This is a demo of a project that was started in November 2023. There aren't many levels, because not all of my friends are participating on this (some refused, and some agreed, but forgot to do their levels).
Screenshots:
The levels in these screenshots, from left to right, were made by: Green Jerry (me), N450, Googie and oquendo.
Super Boss Collection Remastered - Mega Man Demo
This is a demo of a remaster of my Super Boss Collection hack, with only the Mega Man bosses. It has all the Mega Man bosses present on the original hack, along with a new one: Cut Man.
Note: The map has Ring Man, however you can't enter it to battle him, as he doesn't work (it's from Super Kitiku Mario aka Brutal Mario, but it won't work even after converting it).
Screenshots:
Download
Back in 2015 (before my username was Green Jerry), I had started working on a hack with the same title as your hack, with remakes of levels from other Mario games, which was later abandoned due to negative reception, as the people here want new things instead of remakes, and I was pretty toxic back then when I replied to the people that gave me negative feedback.
Looking at the screenshots, your hack also aims to have remade levels from other games, from what I can tell from the World 1 and 2 screenshots.
Looking at the screenshots, your hack also aims to have remade levels from other games, from what I can tell from the World 1 and 2 screenshots.
Turns out the demos have some errors, like the miscolored indicators and vanilla events on Friend Level Compilation, and being able to be softlocked on the Star Man boss due to the arena having a ceiling, where Star Man can jump over it and never come back down, and I later noticed the username credit on the overworld messages for some of the bosses are outdated (EternityLarva nowadays goes by ShadowMistressYuko).
I'm not home right now, but I'll fix the errors when I get back home.
I'm not home right now, but I'll fix the errors when I get back home.
Decided to make a second thread, because why not? Had this idea to release this yesterday.
On this thread, I'm releasing 4 unreleased hacks, originally made all the way back in 2016, when I was a beginner at level design!
Well, most of my unreleased hacks are lost forever thanks to my old laptop having BSoD problems in March 2023 (the hacks were on it, and it was reset after it started having the BSoD problems), except for these 4, which have been recovered after finding out I showed them to N450 through Discord DMs back in May 2019 after he asked me if I had unreleased hacks.
You can find the download for all the hacks on the bottom of this post.
Important note: Keep in mind that these hacks are old, at the time I had no beta testers, so expect to find bugs or errors on them. The level design for them also aren't the best, as I said before, I was a beginner at level design at the time. So, if you want to see how my earliest original non-remake levels were back in 2016, then play these hacks.
Super Mario World: Forest Travelling
This hack was started around mid-January 2016, and was originally called "Super Mario World: Climb the Tree". Some time later, the first overworld was replaced (it was a giant tree originally) and the hack's title was changed.
Also, the hack has no custom music, and it has some graphics from the Japanese version of SMW, and for whatever reason, I had changed Mario and Luigi's names on the status bar to Japanese. I don't remember why I did that, as I had no knowledge of Japanese in 2016.
Notes: The original version of this hack had my original username that was used until October 2017 on the Nintendo Presents and the title screen. This version of the hack replaces them with my current name.
Screenshots:
Super Sonic World
This hack was my first attempt at making a hack with Sonic as the playable character.
Note: The original version of this hack had stolen graphics from Sonic's Crazy World (the player, the Motobugs, the rings and the 8-bit GHZ tileset). This version of the hack replaces the Sonic player graphics with Kusamochi's Sonic graphics, the rings with a rip from the graphics section, and the Motobug graphics and the stolen tileset have been replaced by vanilla graphics.
Also, the original version of the hack had some unbeatable levels, which have been edited to be beatable, and lastly, DO NOT JUMP WHILE RUNNING AT FULL SPEED! The game can glitch or freeze when you do that, and it's most likely caused by the Center Scroll patch.
Screenshots:
Mario's Day Before Christmas
This hack was started around September 2016. It has gameplay similar to the original Super Mario Bros. (no overworld, not being able to carry stuff and no backwards scrolling), and the status bar resembles the one from that game as well.
Also, like SMW: Forest Travelling, the hack has no custom music, and it has graphics that were drawn by me.
Maybe one day I'll resume work on this hack and make some adjustments for a final version.
Note: The original version of this hack had some stolen graphics from a Russian Super Mario Bros. hack called Super Mario Xmas. The stolen graphics have been replaced with other things. There are also some things that are similar to a Japanese Super Mario Bros. hack called Super Mario Evolution (True), such as the title screen and the cloud animation.
And finally, Levels 7 and 8 were unfinished and unbeatable, so I've added flagpoles to them to make them beatable.
Screenshots:
Unnamed Chocolate Hack
This hack was originally started as a SMAS-style hack, and uses the SMB3 status bar. I later changed it to be a chocolate hack with random custom graphics and music (this recovered version doesn't use custom music though). It uses the VWF level intros, but all levels are called 1-3: Subcon Grassland (I think 1-3 was originally going to be a SMB2-styled level when this hack was a SMAS-styled hack). The hack also has a reused level from SMW: Forest Travelling (which is the first level of that hack).
Just like SMW: Forest Travelling and Mario's Day Before Christmas, the hack has no custom music. It also has some graphics drawn by me.
Notes: The original version of this hack had some places were you could get stuck, like on 1-3 where the door wouldn't work. It also originally had animations for the turn block, but I removed it because the rotating animation was the blinking eyes animation that was on the original version, and the animation was reverted to vanilla graphics.
Screenshots:
Download
I had said I was going to fix the errors on AmperSam's first C3 demos stream after getting back home, but only updated the demos now.
On the Friend Level Compilation, I made some minor changes to Hilly Mayhem and Spooky Dark Forest, and on Super Boss Collection Remastered, the Star Man softlock has been fixed by removing the ceiling.
The original hack that was released in 2022 was made to see how many bosses I could insert into a single ROM. But with the remaster, it'll be split into multiple ROMs due to the amount of bosses that exist.
On the Friend Level Compilation, I made some minor changes to Hilly Mayhem and Spooky Dark Forest, and on Super Boss Collection Remastered, the Star Man softlock has been fixed by removing the ceiling.
Originally posted by imamelia
What's the context for the boss collection?
The original hack that was released in 2022 was made to see how many bosses I could insert into a single ROM. But with the remaster, it'll be split into multiple ROMs due to the amount of bosses that exist.
My old Discord account that I had since 2017 got hacked, and I lost access to it.
I already have a new account, but I have a question: Am I allowed to rejoin it with my new account, or do I need to do something else first before being allowed to rejoin?
I hope my old account is no longer on the server, after this happened.
I already have a new account, but I have a question: Am I allowed to rejoin it with my new account, or do I need to do something else first before being allowed to rejoin?
I hope my old account is no longer on the server, after this happened.
24. The 1st Annual Vanilla Level Design Contest: Collaboration Hack
25. The 7th Annual Vanilla Level Design Contest: Collaboration Hack
26. The 8th Annual Vanilla Level Design Contest: Collaboration Hack
27. The 11th Annual Vanilla Level Design Contest: Collaboration Hack
28. The 12th Annual Vanilla Level Design Contest: Collaboration Hack
29. Six Pack
30. The 1st Old-School Level Design Contest: Collaboration Hack
31. The 2nd Old-School Level Design Contest: Collaboration Hack
32. game.bps
33. 'the
EDIT: Removed #0 IGGY'S CASTLE and VLDC 9 because someone already included them.
25. The 7th Annual Vanilla Level Design Contest: Collaboration Hack
26. The 8th Annual Vanilla Level Design Contest: Collaboration Hack
27. The 11th Annual Vanilla Level Design Contest: Collaboration Hack
28. The 12th Annual Vanilla Level Design Contest: Collaboration Hack
29. Six Pack
30. The 1st Old-School Level Design Contest: Collaboration Hack
31. The 2nd Old-School Level Design Contest: Collaboration Hack
32. game.bps
33. 'the
EDIT: Removed #0 IGGY'S CASTLE and VLDC 9 because someone already included them.