Well, I inserted them using sprite tool, I have 3 hearts already, when I lose one and gain a mushroom it adds again, when I insert the sprite I added (smwhealthup4) and i place it near mario, it just falls down and mario cant collect it.
I think what Reading is doing, is making it as if you we're playing a brand new game if you get me, yeah we all know u can carry P-switches I think he's making it feel like you have never played smw before, also to newbies who actually haven't.
BTW: How did you get the 4 hearts rather than 3? I can't seem to figure it out, I PMed you.
I say the Piece of Heart should only be 1/4 filled in, like in the actual Zelda games.
Well, I thought that, but the ones that are a quarter filled are parts of heart containers in zelda, and theres no patch for a fraction of a heart, so I just stuck with a gold bordered heart to make it look more important, and a normal white bordered heart to make it look more like the hearts in my status bar.
Heres the heart container and fireball powerup in game and animated:
Thats a real cute rip you got there Buu' that wood be great for a jungle type level *thumbs up*.
Thanks for the comments and CC guys:
Originally posted by FirePhoeni
I also like how you have the skull and bone in the dirt, but maybe those should be brownish and not gray. THey'd blend in more with the dirt that way.
Yea I sorta thought that, Il play around with it and see what I can do.
Originally posted by Buu-Huu
However, I have to complain though: In my opinion, your status bar isn't arranged completely good. If I would you, I would move the "Mario x 5" counter to the left DIRECTLY under the Heart counter, it would look better arranged.
This is something I was trying to play around with too, in the status bar editor it only lets you go that far left with the name, so I guess I can't do anything about it .
Heres a small update with a few ingame items and OW: