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Posts by MKDSmaster91
MKDSmaster91's Profile - Posts by MKDSmaster91
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@Gamma V: That Pyramid level looks awesome! Keep up the good work!
@Gamma V: The Nighttime Background in W6-4 looks amazing! Nice use of the countdown platforms btw!#smw{:TUP:}
@Gamma V: I like the idea that you're using the Fire and Ice elements for World 7 of this hack!
@Golden Yoshi: Nice level you have here! #smw{:TUP:}

Magma Mayhem: This Music is from Sonic 3D Blast Volcano Valley Zone Act 1!

Fortified Factory: This Music is from Chrono Trigger Remains of the Factory!
@Gamma V: I noticed that in W2-1 of this hack that when you first get Yoshi, you get Chrono Trigger Reference when Yoshi said Chancellor of Guardia!
What song did you use for W2-2?! I'm only asking for the name, not the actual txt file itself! Great hack btw! #smw{:TUP:}
Update: I found a cutoff on the pipe where you fly over the level in W3-6!
@Golden Yoshi: Amazing gimmick! #smw{:TUP:}

2nd Night of Beta Testing this hack and I found these Wrong Goal Placement bugs while flying through these levels!
Screen 1: W6-2
Screen 2: W7-1
Screen 3: W7-2

And in the Airship Levels, the number 2, 3 or 8 replaces the W in World you see on the World Counter! Can you please fix these bugs if possible?!
It would also be nice if F-Zero SNES had a utility where you can create custom songs and use them in your custom tracks in the game!
Nice palette edits, especially the CPU modifications! Keep up the good work! #smw{:TUP:}

@Gamma V: I was playing the latest beta of this hack and I found this glitch in the final boss room where Bowser can go through the wall while standing back, go off screen and you would have to wait until time expires to return to the map!
@CatadorDeLatas: What hex editor did you use to change the tracks to the GP exclusive tracks in Practice Mode?! Great videos btw!
The reason we can't scroll beyond 7 is to prevent a game breaking glitch! Tracks 8 and 9 in practice mode can be buggy when you finish the race in those tracks!

If you use the 'F-Zero Tracks Unlocked' patch for Practice mode, you also have Tracks A, B, C, D, E and F with Tracks B and C also being a bit buggy when you finish the race in those tracks!

Tracks 1-7, A, D, E and F: Works Fine!

Tracks 8, 9, B, C: Buggy!
Big thanks to CatadorDeLatas, I was able to change the Track Lineup to the GP Exclusive Tracks so you can play them in Practice Mode!

Here's a set of Patches that allow to play the GP Tracks in Practice Mode! Both patches have been tested and works with no problem!
Patch to an Unheadered (U) ROM and enjoy!

Patch 1: MC2, RC1, RC2, DW2, FF, WL2 and PT1
Patch 2: MC3

Note: I left tracks 2-7 in Patch 2 as is!

NameF-Zero - Red Canyon
midi fileLink
Happy Birthday Gamma V!
The Crash Bandicoot Ports are fantastic to listen to, especially the songs from the 3rd game! #smw{:TUP:}
@Gamma V: I like the idea on how you can buy a secret exit in each world using the green stars you find! #smw{:TUP:}
@Izuna: Those ports you have here sound really good! Keep up the Good Work! #smw{:TUP:}
@Wakana: You did an amazing job with the Music Ports for C3 this winter!
Keep up the Good work!
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MKDSmaster91's Profile - Posts by MKDSmaster91

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