Tip: After editing your overworld, make sure to use an EMPTY save file, as save files with progress may load Mario's position based on previous versions of the overworld. Note that altered level flags will also only take effect on new save files.
Yup, ever since Vinny played that one bootleg, no one can get enough.
Can someone help me rewrite the code that controls Mario? I want to make him control and act like his Smash bros counterpart, but I can't figure out how to make the controls different. I want to make a Super Smash Bros style hack, including items like the home run bat, the spicy curry, and Mr. Saturn, but I don't have much experience with ASM. I only need the controls worked with, and then I can do the rest by myself. Can someone help me out?
I'm currently making a SMW hack where you go through the levels in a completely new way. For say, an upsidedown castle or an empty lake. A sunset or a speed run. Hardcore or lava floor. The Special World will have all the original levels merged to one and then the rest would be extremely hard custom levels. Does this sound like a good idea or no?
Edit to the hack plot: Now the hack, instead of being just SMW with the original levels being made to play differently, I'm going to do a hack similar to EVW, only there won't be any custom enemies or tiles. I have several levels done already.
One is Pinball Machine, a pinball machine where you get as many lives as you can and fall into the bottom right corner to continue.
Another is A Bad Time, a dodging and presision level similar to the Sans fight in Undertale.
Finally, I have Castle In The Stars, where you bounce from small planet to planet to get inside a castle and unlock the way home.
A WIP is a treetop level. Don't know what the objective would be, though.
In order to beat the game, you would have to reach 100 Star Points and gain access to the secret area in the void, where you will have to defeat Bowser. I just need to figure out how to edit the Bowser fight without ASM.
I'm actually getting ready to make a Romhack for NAMCOMUSEUM for the GameCube, but I have no idea how to access the code of the rom. Can someone help me out with getting into the rom's code? It would be a great help!
I've been searching all over the internet for this: Is there an easy way to hack Namco Museum for the GameCube in any way? I really can't figure out how to access the rom's code, so it would be a great help if someone could tell me how to do this.