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Posts by IronFoxGaming

IronFoxGaming's Profile → Posts

Devours the frog whole so they'll never be separated (jees that escalated quickly.) Dan then starts going into the hole that the frog came out of, but eating thee frog made him too fat to fit! He struggles for a while, but doesn't realize how loud he is. ???, after waking up, hears the racket, so he goes and investigates. He finds the man who knocked him out, stuck in a hole, so he...
I'd finish the project for you!

Also guys, the 201X time signature was a reference to Undertale :^)
As my footer states, there are several Arrangement games in existence, but no Mario Bros. Arrangement, so I have bestowed upon myself to make Mario Bros. Arrangement a reality. It will include remade graphics, bosses, and custom enemies, per the Arrangement norm. I'm just not sure how to activate a level win once all the enemies in a level are defeated...
Originally posted by Berkay
Have you tried this?


How do you install this patch? I've looked up tons of tutorials on how to install this patch (Or any patch, for that matter), but came up short (And by short I mean I found literally nothing).
Welcome to the ExGFX Ripper/ Generator!

The rules for this are simple:
1) Say what type of Graphics you want: Foreground, Background, Sprite, or Overworld. It can be a combination of choices, if you want. DON'T SUGGEST ANYTHING INAPPROPRIATE.
2) State whether you want Ripped or Hand-drawn Graphics.
3) (If you want Ripped Graphics,) State what game you want the rip to be of, and what specific level/ world to rip. (If you wanted Generated Graphics,) Say 3 terms relating to what you want me to make.
4) I'll be onto making it and showing it off once finished.
5) An additional option is to make me create a tileset that looks like the gfx from another game using only the SMW gfx, in case you wanted them for another VLDC.

Just as an example, I'll go ahead and do one by myself:
Originally posted by Example Profile
Foreground and enemy rip of the Type C Graphics from Pac Man CE DX+.

Alrighty then.

Go ahead and start suggesting!
Papyrus. Since tons of other things were obvious pointers to Undertale (*COUGH COUGH* Mariobro900 or whatever his name was being turned to a flower *COUGH*), he felt he should be somewhere in the story. He prepares a special attack, but it's yet again ruined by...
Originally posted by Samario
I think this might be in the wrong subforum, just saying.

Really? What other subforum could it go in, then?
Originally posted by Daizo Dee Von
Perhaps maybe a hand-drawn desert foreground would be nice.

There ya go.
Download it here.

(Also, does anyone know why when I stomped the yellow koopa, 2 stacked Pokey heads appeared in the ground?)
Originally posted by Chillah
The trees and cacti look funny. The tree has tiny leaves and the cactus doesn't look like a cactus... And it also has a very cartoony black shadow. Not to mention, there's cutoff under some rock at the edge of the map.

First of all, yes, the trees do look out of place. Second, my hand-drawn style is very cartoony, so it's to be expected. Third, I could make the cactus look pointier, I can see that it looks very strange. Lastly, the 3 ground tiles need to be placed together in the right pattern or it will have cutoff. I didn't follow my own rules.

I'll work on fixing that. and get to work on the underwater GFX. How do you want them, specifically?
Originally posted by Rykon-V73
Originally posted by TheBasicASMGuy
slopes are officially confirmed
#smw{:trollface:}

This news is great, but how did you know? Was there a sign I just missed?

That's just a quote from the Super Mario Bros. Super Show.
Originally posted by Jessica Jigsaw
Originally posted by IronFoxGaming
There ya go.
Download it here.
"File Not Found"
Hmm... thanks anyway I guess.
(I was curious as to what they looked like...)


Sorry about that! I deleted them when I was told about the cutoff and weird cacti errors.

If you want, I can release the Type C ExGFX.
Request:
NameMr. Finale (Battleblock Theater) SPEED x1.25
TypePort
SampledIf you can, no. If it sounds better sampled, then sample it
YoutubeLink (Make this at 1.25 speed)
This i a thread where people can post ideas for levells thaat have special mechanics. DO NOTE: this is NOT a thread for overall hack ideas, you'd want this thread. Let me give an example:

A cool level would be a winter blizzard level, using a white-transparent layer, fast white particles behind and in front of Mario, and slippery controls. The ultimate ice level.

Another could be a dance-cub styled level with ex-animated miscolored Marios bouncing around in the background. Flashing lights, Tokyo Machine's PIXEL...
Who else thinks that we should port over SiIvaGunner's SMW rips to SMW?
Papyrus again, it turned out that the shadowy figure from before dropped a 1-up while walking off. Dan and Papyrus fight the glitchy Mario, but because of his power-up state, he can take infinite hits. The Mario then runs away, or at least attempts to, as his escape was prevented by...
Well, I'm going to work on the requested ExGFX sometime soon! My computer had broke and all the memory was wiped from it, so...

(Also, I know realise what you meant by "hand-drawn." I originally thought you meant that you wanted it to look like the hand-drawn art style of YI.)
Originally posted by M A R I O W O R L D
its been done


Can I see a link?