After I saw this video Of Importing SMG2 and SMS models Wind Waker I wanted to import models into Wind Waker too. I searched as hard as I could I didn't find any programs to import models into Wind Waker. And I need help on how to import models in Wind Waker can anybody help me Please.
Ok I found a way But I have big problem I replaced The forest on Outset Island with Gelato Beach from Super Mario Sunshine when I load the map the game hangs. Even if I load a savestate it doesn't work it still loads the normal model. here are some details
-I renamed the model name and renamed from a .bmd to a .bdl file.
I've seen a similar error happening before. Surely the size of the files for Link and Tetra's model are not the same. Most probably something points at the starting offset of each ARC file, so after the replacement the offset for the file after Link's points either to the middle of Link's or the middle of the next one. The program tries to read it, gets an error and hangs.
If they're all packed together in a single file, there's a chance you have a pointer table somewhere in the same file, usually before the ARC files. You'll have to update that table accordingly. If not, maybe there's a file that specifies file sizes for each file.
Alright for Aurel509 and BetaMaster64 here's a screenshot Mac OS system 1 (But this one shows the entire level) Here's the link sorry I haven't worked on Mac Mario World much it's school and life in general.
How to I export the .palmask file?? And give a little more detail.
Originally posted by WhiteYoshiEgg
The .palmask file will then be generated when you export the palette.
Read better next time lol
When you left click a palette it will be marked with an X, that tells the .palmask file to check that color so it doesn't get imported when you import a .pal file and you have that .palmask file in the same folder.