File Name: | Air Meter Sprite Pack |
Added: | 2010-05-26 02:03:16 AM |
Authors: | Chdata |
Tool: | Romi's Spritetool |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | No |
Description: | Same exact thing as Mikeyk's Air Meter (at least I think this is that one). Except that it still drains even if you're out of water, as if there's poisonous gas. I also included a mushroom that will increase the meter (is compatible with the origional one) by a limited amount instead of fully. And I also included a Metroid that makes the air meter drain faster and doesn't drain coins XD. (xkas insertion required) |
Air Meter -> Simple edit, only changes are
1)
CodeLDA $1493 ;If level end, do nothing to the meter
BNE SkipMeter
Those lines added after
Code
LDA $9D ; Return if sprites are locked
BNE Return0
2)
This line was comented, which makes air drain everywhere, in water and outside.
It can be easily replaced with
Player Following Meter and UberASM.
Air Draining Metroid -> Air Drain Function was added to the
Original Metroid Submission.
Custom Mushroom
|
V
It's an edit of the
Mushroom sprite from here, you can easily replace Power-up giving routine with
CodeLDA !RAM_AirMeter
CLC
ADC #$20 ;AMOUNT TO ADD
BCS Wut ;if FF + 01 overflow
BRA K
Wut:
LDA #$FF
K:
STA !RAM_AirMeter
LDA #$04 ;Give points
JSL $02ACE5|!BankB ;
LDA #$29 ;Play "Mario already has this powerup" SFX
STA $1DFC|!Base2 ;
Thought you better to wait untill it'll get remoderated TM.