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Unless you meant this hack to be kaizo, some of the parts in the vertical room seem to be too tight
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Yeah, the jump right before the Mega Mole on the second gif seems abnormally hard.
It's not really that difficult. I don't have problem clearing entire level, and someone tested my level said it's not very difficult... though I need more playtester's opinions.
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i think you need to find a way to make it clearer you have to land on the green platform first.
um, I thought blue coins and arrow of blue coins are clear enough to tell player that thay should land on that platform first.
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death blocks should probably stand out more as a hazard
yeah, maybe i should make them stand out. maybe color them orange?
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Great job either way, I really like how you used the red/blue timed lifts (the vertical section in particular looks really fun).
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Anyway, good luck with that!
thanks a lot
Originally posted by Hobz
speaking of unintentionally kaizo, i'm making a line guide level [1mb gif]
looks pretty good so far!