Views: 829,252,967
28 users online: 7 up, AJ1Ayrton, avestus, bandicoot, Copyright, DasFueller,  Deeke,  E-man38, Green Jerry, h.carrell, HaruMKT, Knight of Time, LOLRyan2006 Mario Fan, Mikelan, MiracleWater, OEO6, PhexaWint, s0mber, Sancles, Seike kun, SF - The Dark Warrior, Silent Nyle,  Sinc-X, SourlessCream, SquidMan_Raps,  Tahixham, Ultima, Yetibucca - Guests: 80 - Bots: 82 Users: 44,451 (2,519 active)
Latest: Hellen Morais Costa
Tip: ExAnimation also works on sprites!Not logged in.
Posts by SMWAgent09AF
SMWAgent09AF's Profile - Posts by SMWAgent09AF
Pages: « 1 »
That would be cool, as my phone/tablet cannot handle very many images. Just wondering if such a thing exists or can be created.

Current project: Kaizo Mario Bros. 2

Current dimension: 3
This is Super Mondo World. It is technically my first hack.

I will post screenshots, ask for suggestions, &c &c &c here.

The (7 exit) demo of it can be found in my file bin. However, it received a predominantly negative reaction.

A preview of Super Mondo World follows:

For more previews like this, check my file bin.

Current project: Kaizo Mario Bros. 2

Current dimension: 3
Originally posted by Sokobansolver
  • Do not abuse glitches that you would normally find in pit hacks Most players would find it exceedingly annoying and frustrating to perform a wall- jump or even a wall-catch, not to mention having to design around it if you require it. Requiring things like corner clipping, wall-jumping, item swap, etc. is probably a removal reason.

  • Sooo, would the "grab multiple items from a block by side-caping while scrolling the screen or collecting a transformation powerup at the same time" glitch be allowed? It's not too finicky, and you probably don't need frame advance for it. (at least I don't) at around 9m55s he does it.

    Current project: Kaizo Mario Bros. 2

    Current dimension: 3
    Originally posted by KurizuMSan
    Does Anyone Know How I Go About Editing
    Text In The "Story" Part Of SMB2 ?

    The Game I'm Making Will Not Be A Mario Related
    Game At All So I Need To Edit The Storyline Of It.

    Thanks =D

    DataCrystal RAM Map

    DataCrystal ROM Map

    These are the maps I've always used. It will be in the second link, obviously.
    This is a list of characters that BobbyMcR and I have put together, in case you want to download it. It is completely based on our own ROM/GFX research with FCEUx and Tile Layer Pro.

    Current project: Kaizo Mario Bros. 2

    Current dimension: 3
    Pages: « 1 »
    SMWAgent09AF's Profile - Posts by SMWAgent09AF

    The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

    Copyright © 2005 - 2020 - SMW Central
    Legal Information - Privacy Policy - Link To Us

    Total queries: 8


    Follow Us On

    • YouTube
    • Twitch
    • Twitter


    • Super Mario Bros. X Community
    • Mario Fan Games Galaxy