Views: 784,444,480
18 users online: Allrounder, buggy789,  Dan, ExONightZ, fail_1235, gaminggiga, GarbitheGlitcheress,  imamelia, K.T.B., Knight of Time, Magmatic, NextTactics,  poopsey, rosysunrise_,  Sayuri, TheMorganah, Ultra M, VLSkoot - Guests: 47 - Bots: 214 Users: 41,024 (1,552 active)
Latest: fail_1235
Tip: Don't use savestates when testing your own levels.Not logged in.
Posts by SMWAgent09AF
SMWAgent09AF's Profile - Posts by SMWAgent09AF
Pages: « 1 »
That would be cool, as my phone/tablet cannot handle very many images. Just wondering if such a thing exists or can be created.

Current project: Kaizo Mario Bros. 2

Current dimension: 3
This is Super Mondo World. It is technically my first hack.

I will post screenshots, ask for suggestions, &c &c &c here.

The (7 exit) demo of it can be found in my file bin. However, it received a predominantly negative reaction.

A preview of Super Mondo World follows:

For more previews like this, check my file bin.

Current project: Kaizo Mario Bros. 2

Current dimension: 3
Originally posted by Sokobansolver
  • Do not abuse glitches that you would normally find in pit hacks Most players would find it exceedingly annoying and frustrating to perform a wall- jump or even a wall-catch, not to mention having to design around it if you require it. Requiring things like corner clipping, wall-jumping, item swap, etc. is probably a removal reason.

  • Sooo, would the "grab multiple items from a block by side-caping while scrolling the screen or collecting a transformation powerup at the same time" glitch be allowed? It's not too finicky, and you probably don't need frame advance for it. (at least I don't) at around 9m55s he does it.

    Current project: Kaizo Mario Bros. 2

    Current dimension: 3
    Originally posted by KurizuMSan
    Does Anyone Know How I Go About Editing
    Text In The "Story" Part Of SMB2 ?

    The Game I'm Making Will Not Be A Mario Related
    Game At All So I Need To Edit The Storyline Of It.

    Thanks =D

    DataCrystal RAM Map

    DataCrystal ROM Map

    These are the maps I've always used. It will be in the second link, obviously.
    This is a list of characters that BobbyMcR and I have put together, in case you want to download it. It is completely based on our own ROM/GFX research with FCEUx and Tile Layer Pro.

    Current project: Kaizo Mario Bros. 2

    Current dimension: 3
    Pages: « 1 »
    SMWAgent09AF's Profile - Posts by SMWAgent09AF

    The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

    Copyright © 2005 - 2019 - SMW Central
    Legal Information - Privacy Policy - Link To Us

    Total queries: 7


    Follow Us On

    • YouTube
    • Twitch
    • Twitter


    • Talkhaus
    • SMBX Community
    • GTx0
    • Super Luigi Bros
    • MFGG
    • Gaming Reinvented